The Virtual Reality (VR) Market size is projected to reach US$ 568.65 billion by 2031 from US$ 75.55 billion in 2023. The market is expected to register a CAGR of 28.70% during 2023–2031. Growing demand for VR in the healthcare industry is likely to remain a key trend in the market.
The rising use of Virtual Reality (VR) in instructional training, such as for engineers, defense personnel, field workers, pilots, mechanics, and technicians in several industrial sectors, is boosting the virtual reality (VR) market growth. There has been a rapid growth in virtual reality (VR) gamers globally, expanding the virtual reality (VR) market prospect. According to NewGenApps, a provider of Big Data Analytics, Artificial Intelligence, Machine Learning, and AR/VR solutions, the global user base of AR and VR games is anticipated to rise to 216 million users. It will be valued at US$ 11.6 billion by 2031.
The growing adoption of user immersion technology in numerous industries, such as industrial training, education, and healthcare, among others, is anticipated to drive virtual reality (VR) market growth. Moreover, internet penetration in the form of fast 5G networks has positively impacted the acceptance of virtual reality (VR) technology owing to low latency and fast internet connections. The increasing demand for research and training across industries, such as aerospace & defense, education, and automotive, is also driving the virtual reality (VR) market growth.
Virtual reality (VR) includes using computer technology fundamentally to generate an artificial environment. Unlike the traditional user interface, virtual reality (VR) places the user inside an experience. With virtual reality (VR) technology, instead of watching a screen in front of them, users are immersed and can cooperate with the 3D environment. With the simulation of numerous senses, such as vision, touch, hearing, and even smell, technology has transformed worldwide. Virtual Reality (VR) reduces the line between the physical and digital world, thereby creating a perception for users of being present in the virtual environment.
Modem-equipped devices are transportable, compact, and easy to operate. They are used to present data in pictorial and graphical formats. These devices need to be compact and simple with high-quality displays. Demand for HUDs, HMDs, and VR projectors has substantially increased across numerous industries, including aerospace & defense, consumer electronics, health and transportation. VR Head-Mounted Displays (HMDs) are becoming more and more prevalent in consumer applications for gaming and entertainment. With the increasing demand and popularity for VR Head-Mounted Displays (HMDs), the principal display manufacturers are developing improved displays for VR Head-Mounted Displays (HMDs). For instance, in June 2023, Kopin, a principal provider of high-performance micro-displays and application-specific optical systems for enterprise, defense, professional and consumer markets, developed a microdisplay specifically for VR Head-Mounted Displays (HMDs).
The increasing use of virtual reality (VR) headsets in commercial and consumer applications is boosting its market demand. The growth of HMDs is attributed to the availability of a variety of HMDs, such as hybrid, tethered, and wireless Head-Mounted Displays (HMDs). The HMD devices are used to provide training in various industries, such as engineering, aerospace, research, military, and medicine, as well as to demonstrate a wide range of use cases via interactive features. Further, to bid customers an improved immersive experience, companies are focusing on technological advancements. For instance, in January 2023, Sharp introduced a head-mounted display (HMD) prototype for VR with smartphone connectivity. The HMD devices are used to train individuals in a variety of fields, including aerospace, research, engineering, military, and healthcare, as well as to show an extensive range of application cases using interactive elements. Virtual reality (VR) headset demand is fueled by the technology's expanding usage in both commercial and consumer applications. Therefore, the increasing demand for HMDs is expected to drive the virtual reality (VR) market growth during the forecast period.
Vendors are focused on creating innovative virtual reality (VR) products, like headsets, smart glasses, and software platforms. To expand their product lines and increase sales, market players are introducing new products. For instance, In May 2024, Siemens and Sony Corporation announced that they have partnered to introduce a new solution that combines the Siemens Xcelerator portfolio of industry software with Sony’s new XR head-mounted display (HMD), SRH-S1 - designed using Siemens' NX software, a core solution used across Sony to design its industry-leading products. Similarly, in June 2023, Apple unveiled the Apple Vision Pro. This revolutionary spatial computer seamlessly blends digital content with the physical world while allowing users to stay present and connected to others. Hence, the growing product developments by the manufacturers are anticipated to propel the growth of the virtual reality (VR) market during the forecast period.
Key segments that contributed to the derivation of the virtual reality (VR) market analysis are component, device, technology, and application.
The geographic scope of the Virtual Reality (VR) Market report is mainly divided into five regions: North America, Asia Pacific, Europe, Middle East & Africa, and South & Central America.
North America is anticipated to witness significant growth in the forecasted period. The region has also been an innovator in adopting innovations, which offers North America an advantage over other regions. Additionally, the region has the highest number of startups focusing on bringing innovative virtual reality (VR) technologies to numerous industries. For instance, according to Tracxn Technologies, there are around 951 Virtual Reality (VR) startups in the US. A few of them include Dreamscape, Orbbec, Sandbox VR, and JauntVR.
The regional trends and factors influencing the Virtual Reality (VR) Market throughout the forecast period have been thoroughly explained by the analysts at Insight Partners. This section also discusses Virtual Reality (VR) Market segments and geography across North America, Europe, Asia Pacific, Middle East and Africa, and South and Central America.
Report Attribute | Details |
---|---|
Market size in 2024 | US$ 97.23 Billion |
Market Size by 2031 | US$ 568.65 Billion |
Global CAGR (2025 - 2031) | 28.7% |
Historical Data | 2021-2023 |
Forecast period | 2025-2031 |
Segments Covered |
By Component
|
Regions and Countries Covered | North America
|
Market leaders and key company profiles |
The Virtual Reality (VR) Market market is growing rapidly, driven by increasing end-user demand due to factors such as evolving consumer preferences, technological advancements, and greater awareness of the product's benefits. As demand rises, businesses are expanding their offerings, innovating to meet consumer needs, and capitalizing on emerging trends, which further fuels market growth.
Market players density refers to the distribution of firms or companies operating within a particular market or industry. It indicates how many competitors (market players) are present in a given market space relative to its size or total market value.
Major Companies operating in the Virtual Reality (VR) Market are:
Disclaimer: The companies listed above are not ranked in any particular order.
The Virtual Reality (VR) Market is evaluated by gathering qualitative and quantitative data post primary and secondary research, which includes important corporate publications, association data, and databases. A few of the developments in the Virtual Reality (VR) Market are listed below:
The “Virtual Reality (VR) Market Size and Forecast (2021–2031)” report provides a detailed analysis of the market covering below areas:
The List of Companies
1. Google, Inc.
2. HTC Corporation
3. Magic Leap
4. Marxent Labs
5. Microsoft Corporation
6. Oculus (Facebook Technologies, LLC)
7. SAMSUNG ELECTRONICS CO., LTD.
8. Sony Corporation
9. Vuzix Corporation
10. WorldViz, Inc.
Growing demand for VR in the healthcare industry to play a significant role in the global virtual reality (VR) market in the coming years.
The global virtual reality (VR) market is expected to reach US$ 568.65 billion by 2031.
Increasing adoption of HMDs in different industries is the major factors that propel the global virtual reality (VR) market.
The key players holding majority shares in the global virtual reality (VR) market are Alphabet Inc., Barco NV, CyberGlove Systems, Inc., Meta Platforms Inc., HTC Corporation, Microsoft Corporation, Samsung Electronics Co., Ltd., Sensics, Inc., Sixense Enterprises, Inc. (Penumbra, Inc.), and Ultraleap Ltd.
North America dominated the virtual reality (VR) market in 2023.
The global virtual reality (VR) market is estimated to register a CAGR of 28.70% during the forecast period 2023–2031.