MARKET OVERVIEW
Technological advancements in the 3D animation technology, emphasis on producing High-Definition (HD) videos, and wide usage of 3D animated videos in the manufacturing sector to create a graphic illustration of the working of individual components of heavy machinery are expected to be the key factors propelling the animation market growth.
MARKET SCOPE
The "Global Animation Market Analysis to 2031" is a specialized and in-depth study with a special focus on the global market trend analysis. The report aims to provide an overview of the animation market with detailed market segmentation by type, deployment model, industry, and geography. The report provides key statistics on the market status of the leading animation market players and offers key trends and opportunities in the market.
MARKET SEGMENTATION
- Based on type, the global animation market is segmented into traditional animation, 2D vector-based animation, and 3D computer animation.
- On the basis of deployment model, the market is segmented into on-premise, and cloud.
- Based on industry, the market is segmented into media and entertainment, education, retail, and healthcare.
MARKET DYNAMICS
Drivers:
- Rising implementation of visual effects and Virtual Reality (VR) technology for making movies, growing demand for 3D mobile apps, and increasing the use of 3D mapping technology for GPS and navigation purposes.
- Developing economies hold a huge growth potential for this animation market owing to incentives, subsidies, and tax rebates being offered by the governments in these economies to encourage the development of the technology sector.
Restraints:
- Data privacy concerns may hinder the growth of the market.
REGIONAL FRAMEWORK
The report provides a detailed overview of the industry including both qualitative and quantitative information. It provides an overview and forecast of the global market based on various segments. It also provides market size and forecast estimates from the year 2021 to 2031 with respect to five major regions, namely; North America, Europe, Asia-Pacific (APAC), the Middle East and Africa (MEA), and South America. The animation market by each region is later sub-segmented by respective countries and segments. The report covers the analysis and forecast of 18 countries globally along with the current trend and opportunities prevailing in the region.
The report analyzes factors affecting the market from both demand and supply side and further evaluates market dynamics affecting the market during the forecast period i.e., drivers, restraints, opportunities, and future trend. The report also provides exhaustive PEST analysis for all five regions namely; North America, Europe, APAC, MEA, and South America after evaluating political, economic, social and technological factors affecting the animation market in these regions.
IMPACT OF COVID-19 ON ANIMATION MARKET
COVID-19 first began in Wuhan (China) during December 2019 and since then it has spread at a fast pace across the globe. The US, India, Brazil, Russia, France, the UK, Turkey, Italy, and Spain are some of the worst affected countries in terms confirmed cases and reported deaths. The COVID-19 has been affecting economies and industries in various countries due to lockdowns, travel bans, and business shutdowns. Shutdown of various plants and factories has affected the global supply chains and negatively impacted the manufacturing, delivery schedules, and sales of products in global market. Few companies have already announced possible delays in product deliveries and slump in future sales of their products. In addition to this, the global travel bans imposed by countries in Europe, Asia-Pacific, and North America are affecting the business collaborations and partnerships opportunities.
MARKET PLAYERS
The report covers key developments in the animation market as organic and inorganic growth strategies. Various companies are focusing on organic growth strategies such as product launches, product approvals and others such as patents and events. Inorganic growth strategies activities witnessed in the market were acquisitions, and partnership & collaborations. These activities have paved way for the expansion of business and customer base of market players. The market players from animation market are anticipated to lucrative growth opportunities in the future with the rising demand in the global market.
The report also includes the profiles of key companies along with their SWOT analysis and market strategies in the animation market. In addition, the report focuses on leading industry players with information such as company profiles, components, and services offered, financial information of the last 3 years, the key development in the past five years.
- Adobe Systems Incorporated
- Autodesk, Inc
- Corel
- EIAS3D
- MAXON Computer
- SideFX
- Smith Micro
- NewTek, Inc
- Toon Boom Animation Inc.
- Zco Corporation
Animation Report Scope
Report Attribute | Details |
---|---|
Market size in 2023 | US$ XX Million |
Market Size by 2031 | US$ XX Million |
Global CAGR (2023 - 2031) | XX% |
Historical Data | 2021-2022 |
Forecast period | 2024-2031 |
Segments Covered |
By Type
|
Regions and Countries Covered | North America
|
Market leaders and key company profiles |
- Historical Analysis (2 Years), Base Year, Forecast (7 Years) with CAGR
- PEST and SWOT Analysis
- Market Size Value / Volume - Global, Regional, Country
- Industry and Competitive Landscape
- Excel Dataset
Report Coverage
Revenue forecast, Company Analysis, Industry landscape, Growth factors, and Trends
Segment Covered
This text is related
to segments covered.
Regional Scope
North America, Europe, Asia Pacific, Middle East & Africa, South & Central America
Country Scope
This text is related
to country scope.
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The List of Companies
1. Adobe Systems Incorporated
2. Autodesk, Inc
3. Corel
4. EIAS3D
5. MAXON Computer
6. SideFX
7. Smith Micro
8. NewTek, Inc
9. Toon Boom Animation Inc.
10. Zco Corporation
1. Adobe Systems Incorporated
2. Autodesk, Inc
3. Corel
4. EIAS3D
5. MAXON Computer
6. SideFX
7. Smith Micro
8. NewTek, Inc
9. Toon Boom Animation Inc.
10. Zco Corporation