Augmented Reality Solution Market Size and Forecasts (2021 - 2031), Global and Regional Share, Trends, and Growth Opportunity Analysis

Coverage: Augmented Reality Solution Market covers analysis By Component (Hardware, Software); End-user (BFSI, Automotive , Retail, Gaming and Entertainment, Manufacturing, Others) , and Geography (North America, Europe, Asia Pacific, and South and Central America)

  • Report Code : TIPRE00014104
  • Category : Technology, Media and Telecommunications
  • Status : Upcoming
  • No. of Pages : 150
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MARKET OVERVIEW



Businesses are using Augmented Reality solutions for tracking, identifying, and resolving technical issues as well as for tasks, such as retrofitting, assembling, manufacturing, and repairing production lines. The growing preference among individuals for smartphones, smart glasses, and other handheld and wearable devices is driving the adoption of mobile AR technology to provide immersive experiences. As such, companies are particularly exploring the potential of AR technology to offer a customized and interactive experience to customers.

MARKET SCOPE



The "Global Augmented Reality Solution Market Analysis to 2031" is a specialized and in-depth study of the technology, media and telecommunication industry with a special focus on the global market trend analysis. The report aims to provide an overview of the augmented reality solution market with detailed market segmentation by solution, organization size, end user, and geography. The report provides key statistics on the market status of the leading augmented reality solution market players and offers key trends and opportunities in the market.

MARKET SEGMENTATION



  •   Based on solution, the global augmented reality solution market is segmented into on premise, cloud
  •   On the basis of organization size, the market is segmented into small and medium enterprise, large enterprise
  •   Based on end user, the market is bifurcated into BFSI, automotive and manufacturing, retail, IT and telecom, others

MARKET DYNAMICS


Drivers:



  •   Increasing demand for AR devices and applications in healthcare.
  •   Growing demand for AR in retail and e-commerce sectors.
  •   Rising investments in augmented reality market.

Restraints



  •   Security and privacy issues associated with augmented reality
  •   Excessive usage of augmented reality can incur health issues

REGIONAL FRAMEWORK



The report provides a detailed overview of the industry including both qualitative and quantitative information. It provides an overview and forecast of the global market based on various segments. It also provides market size and forecast estimates from the year 2021 to 2031 with respect to five major regions, namely; North America, Europe, Asia-Pacific (APAC), the Middle East and Africa (MEA), and South America. The augmented reality solution market by each region is later sub-segmented by respective countries and segments. The report covers the analysis and forecast of 18 countries globally along with the current trend and opportunities prevailing in the region.

The report analyzes factors affecting the market from both demand and supply side and further evaluates market dynamics affecting the marketduring the forecast period i.e., drivers, restraints, opportunities, and future trend. The report also provides exhaustive PEST analysis for all five regions namely; North America, Europe, APAC, MEA, and South America after evaluating political, economic, social and technological factors affecting the augmented reality solution market in these regions.

IMPACT OF COVID-19 ON AUGMENTED REALITY SOLUTION MARKET

COVID-19 first began in Wuhan (China) during December 2019 and since then it has spread at a fast pace across the globe. The US, India, Brazil, Russia, France, the UK, Turkey, Italy, and Spain are some of the worst affected countries in terms confirmed cases and reported deaths. The COVID-19 has been affecting economies and industries in various countries due to lockdowns, travel bans, and business shutdowns. Shutdown of various plants and factories has affected the global supply chains and negatively impacted the manufacturing, delivery schedules, and sales of products in global market. Few companies have already announced possible delays in product deliveries and slump in future sales of their products. In addition to this, the global travel bans imposed by countries in Europe, Asia-Pacific, and North America are affecting the business collaborations and partnerships opportunities.

MARKET PLAYERS



The report covers key developments in the augmented reality solution market as organic and inorganic growth strategies. Various companies are focusing on organic growth strategies such as product launches, product approvals and others such as patents and events. Inorganic growth strategies activities witnessed in the marketwere acquisitions, and partnership & collaborations. These activities have paved way for the expansion of business and customer base of market players. The market payers from augmented reality solution market are anticipated to lucrative growth opportunities in the future with the rising demand in the global market.

The report also includes the profiles of key companies along with their SWOT analysis and market strategies in the augmented reality solution market. In addition, the report focuses on leading industry players with information such as company profiles, components, and services offered, financial information of the last 3 years, the key development in the past five years.

  •   Amplexor
  •   Artivive GmbH
  •   Augmania
  •   INDE
  •   Magic Leap, Inc.
  •   MojoApps
  •   PlugXR, Inc.
  •   TeamViewer
  •   QUYTECH
  •   Augment


The Insight Partner’s dedicated research and analysis team consist of experienced professionals with advanced statistical expertise and offer various customization options in the existing study.

Augmented Reality Solution Report Scope

Report Attribute Details
Market size in 2023 US$ XX Million
Market Size by 2031 US$ XX Million
Global CAGR (2023 - 2031) XX%
Historical Data 2021-2022
Forecast period 2024-2031
Segments Covered By Component
  • Hardware
  • Software
By End-user
  • BFSI
  • Automotive
  • Retail
  • Gaming and Entertainment
  • Manufacturing
Regions and Countries Covered North America
  • US
  • Canada
  • Mexico
Europe
  • UK
  • Germany
  • France
  • Russia
  • Italy
  • Rest of Europe
Asia-Pacific
  • China
  • India
  • Japan
  • Australia
  • Rest of Asia-Pacific
South and Central America
  • Brazil
  • Argentina
  • Rest of South and Central America
Middle East and Africa
  • South Africa
  • Saudi Arabia
  • UAE
  • Rest of Middle East and Africa
Market leaders and key company profiles
  • Amplexor
  • Artivive GmbH
  • Augmania
  • INDE
  • Magic Leap, Inc.
  • Mojo Apps Sp. z o.o.
  • PlugXR, Inc.
  • TeamViewer
  • QUYTECH
    • Historical Analysis (2 Years), Base Year, Forecast (7 Years) with CAGR
    • PEST and SWOT Analysis
    • Market Size Value / Volume - Global, Regional, Country
    • Industry and Competitive Landscape
    • Excel Dataset
    Report Coverage

    Report Coverage

    Revenue forecast, Company Analysis, Industry landscape, Growth factors, and Trends

    Segment Covered

    Segment Covered

    This text is related
    to segments covered.

    Regional Scope

    Regional Scope

    North America, Europe, Asia Pacific, Middle East & Africa, South & Central America

    Country Scope

    Country Scope

    This text is related
    to country scope.

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    The List of Companies

    1. Amplexor
    2. Artivive GmbH
    3. Augmania
    4. INDE
    5. Magic Leap, Inc.
    6. Mojo Apps Sp. z o.o.
    7. PlugXR, Inc.
    8. TeamViewer
    9. QUYTECH
    10. Augment

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