MARKET INTRODUCTION
Board games are tabletop games that typically use pieces moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Most feature a competition between two or more players. A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Rising preference of millennials for old school games during social gatherings is expected to further fuel the growth Increasing popularity of playing cards and board games for recreation is projected to drive the demand for traditional tabletop games.
MARKET DYNAMICS
The rising importance of team spirit through traditional table top games, the influence of social media, and celebrity endorsement are some of the major factors that would likely boost the growth of the playing cards and board games market in the forecast period. On the other hand, the introduction of novel board games and card games to reach new customers, as well as an increase in the number of recreational and entertainment activities, would create numerous chances for the playing cards and board games market to develop throughout the forecast period.
MARKET SCOPE
The "Global Card and Board Games Market Analysis to 2031" is a specialized and in-depth study of the consumer goods industry with a particular focus on the global market trend analysis. The report aims to provide an overview of the card and board games market with detailed market segmentation by product type and distribution channel. The global card and board games market is expected to witness high growth during the forecast period. The report provides key statistics on the market status of the leading card and board games market players and offers key trends and opportunities in the market.
MARKET SEGMENTATION
The card and board games market is segmented into product type, and distribution channel. By product type, the card and board games market is bifurcated into card games and board games. By distribution channel, the card and board games market is bifurcated into supermarkets & hypermarkets, specialty stores, online retail, and others.
REGIONAL FRAMEWORK
The report provides a detailed overview of the industry, including both qualitative and quantitative information. It provides an overview and forecast of the card and board games market based on various segments. It also provides market size and forecast estimates from the year 2021 to 2031 concerning five major regions, namely; North America, Europe, Asia-Pacific (APAC), Middle East and Africa (MEA), and South America. The card and board games market by each region is later sub-segmented by respective countries and segments. The report covers the analysis and forecast of 18 countries globally, along with the current trend and opportunities prevailing in the region.
The report analyzes factors affecting the card and board games market from both demand and supply side. Further, it evaluates market dynamics affecting the market during the forecast period, i.e., drivers, restraints, opportunities, and future trends. The report also provides exhaustive PEST analysis for all five regions, namely; North America, Europe, APAC, MEA, and South America, after evaluating political, economic, social, and technological factors affecting the card and board games market in these regions.
MARKET PLAYERS
The report covers vital developments in the card and board games market as organic and inorganic growth strategies. Various companies are focusing on organic growth strategies such as product launches, product approvals, and others, such as patents and events. Inorganic growth strategies activities witnessed in the market were acquisitions and partnerships & collaborations. These activities have paved the way for the expansion of business and customer base of market players. The market players from the card and board games market are anticipated to lucrative growth opportunities in the future with the rising demand for card and board games in the global market. Below mentioned is the list of few companies engaged in the card and board games market.
The report also includes the profiles of key companies along with their SWOT analysis and market strategies in the card and board games market. Besides, the report focuses on leading industry players with information such as company profiles, products, and services offered, financial information of the last three years, the critical development in the past five years.
- Asmodee
- Games Workshop Limited
- Grey Fox Games
- Delano Games
- Disney
- Boda Games
- LongPack Games
- University Games Corporation
- Buffalo Games
- Wizkids LLC
Card and Board Games Report Scope
Report Attribute | Details |
---|---|
Market size in 2023 | US$ XX Million |
Market Size by 2031 | US$ XX Million |
Global CAGR (2023 - 2031) | XX% |
Historical Data | 2021-2022 |
Forecast period | 2024-2031 |
Segments Covered |
By Product Type
|
Regions and Countries Covered | North America
|
Market leaders and key company profiles |
- Historical Analysis (2 Years), Base Year, Forecast (7 Years) with CAGR
- PEST and SWOT Analysis
- Market Size Value / Volume - Global, Regional, Country
- Industry and Competitive Landscape
- Excel Dataset
Report Coverage
Revenue forecast, Company Analysis, Industry landscape, Growth factors, and Trends
Segment Covered
This text is related
to segments covered.
Regional Scope
North America, Europe, Asia Pacific, Middle East & Africa, South & Central America
Country Scope
This text is related
to country scope.
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The List of Companies
1.Asmodee
2.Games Workshop Limited
3.Grey Fox Games
4.Delano Games
5.Disney
6.Boda Games
7.LongPack Games
8.University Games Corporation
9.Buffalo Games
10.Wizkids LLC
1.Asmodee
2.Games Workshop Limited
3.Grey Fox Games
4.Delano Games
5.Disney
6.Boda Games
7.LongPack Games
8.University Games Corporation
9.Buffalo Games
10.Wizkids LLC