Digital Rights Management in Media and Entertainment Market Size and Forecasts (2021 - 2031), Global and Regional Share, Trends, and Growth Opportunity Analysis

Coverage: Digital Rights Management in Media and Entertainment Market covers analysis By Application (Mobile Content, Video on Demand (VoD), Mobile Gaming and Apps, EBook, Others); Enterprise Size (SMEs, Large Enterprises) , and Geography (North America, Europe, Asia Pacific, and South and Central America)

  • Report Code : TIPRE00025992
  • Category : Technology, Media and Telecommunications
  • Status : Upcoming
  • No. of Pages : 150
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MARKET INTRODUCTION



As DRMs safeguard real-time streaming services over insecure networks, demand for Digital Rights Management (DRM) systems has exploded among content owners and content distribution service providers. DRM technologies also allow for the secure delivery of media content while preserving content owners' authentication and privacy rights. Several streaming service providers are using DRM solutions due to the long-term protection provided.

MARKET DYNAMICS



Globally, the rapid rise of digital media and internet connectivity has offered enormous potential for content creators and distribution partners to expand their creative media content. However, as digital technologies have advanced, digital piracy and unlawful material distribution have expanded considerably, reducing income options for content distributors and owners. These difficulties are driving material owners to seek and exercise control over illicit access and dissemination.

MARKET SCOPE



The "Global Digital Rights Management in Media and Entertainment Market Analysis To 2031" is a specialized and in-depth study of the technology, media, and telecommunications industry with a special focus on the global market trend analysis. The digital rights management in media and entertainment market report aims to provide an overview of the digital rights management in media and entertainment market with detailed market segmentation by application, enterprise size, and geography. The global digital rights management in media and entertainment market is expected to witness high growth during the forecast period. The report provides key statistics on the market status of the leading digital rights management in media and entertainment market players and offers key trends and opportunities in the market.

MARKET SEGMENTATION



The global digital rights management in media and entertainment market is segmented based on application, enterprise size. Based on application, the digital rights management in media and entertainment market is segmented into mobile content, video on demand (VOD), mobile gaming and apps, eBook, others. Based on enterprise size, the digital rights management in media and entertainment market is segmented into SMEs, large enterprises.

REGIONAL FRAMEWORK



The report provides a detailed overview of the industry including both qualitative and quantitative information. It provides an overview and forecast of the global digital rights management in media and entertainment market based on various segments. It also provides market size and forecast estimates from the year 2021 to 2031 with respect to five major regions, namely, North America, Europe, Asia-Pacific (APAC), Middle East and Africa (MEA) and South & Central America. The digital rights management in media and entertainment market by each region is later sub-segmented by respective countries and segments. The digital rights management in media and entertainment market report covers the analysis and forecast of 18 countries globally along with the current trend and opportunities prevailing in the region.

The report analyzes factors affecting the digital rights management in media and entertainment market from both demand and supply side and further evaluates market dynamics affecting the market during the forecast period i.e., drivers, restraints, opportunities, and future trend. The report also provides exhaustive PEST analysis highlighting factors affecting the digital rights management in media and entertainment market in these regions.
IMPACT OF COVID-19 ON DIGITAL RIGHTS MANAGEMENT IN MEDIA AND ENTERTAINMENT MARKET
The impact of the COVID-19 pandemic on the market is covered throughout the report. The pandemic has a positive impact on the digital rights management in media and entertainment market. Many companies now operate their businesses on online platforms due to the lockdown conditions; more companies are adopting digital rights management in media and entertainment. Therefore, the demand for parking meter apps is increasing during COVID-19 and is also set to increase during the forecast period.

MARKET PLAYERS



The reports cover key developments in the digital rights management in media and entertainment market as organic and inorganic growth strategies. Various companies are focusing on organic growth strategies such as product launches, product approvals and others such as patents and events. Inorganic growth strategies activities witnessed in the market were acquisitions, and partnership & collaborations. These activities have paved way for the expansion of business and customer base of market players. The market players from digital rights management in media and entertainment market are anticipated to lucrative growth opportunities in the future with the rising demand for filter products in the global market. Below mentioned is the list of few companies engaged in the digital rights management in media and entertainment market.

The report also includes the profiles of key companies along with their SWOT analysis and market strategies in the digital rights management in media and entertainment market. In addition, the report focuses on leading industry players with information such as company profiles, components, and services offered, financial information of the last 3 years, the key development in the past five years.

  •   Apple Inc.
  •   Bitmovin Inc.
  •   BuyDRM Inc.
  •   Bynder
  •   EditionGuard LLC
  •   Google LLC (Widevine)
  •   Intertrust Technologies Corporation
  •   Irdeto
  •   Kudel SKI SA (Nagra)
  •   Microsoft
The Insight Partner's dedicated research and analysis team consist of experienced professionals with advanced statistical expertise and offer various customization options in the existing study.

Digital Rights Management in Media and Entertainment Report Scope

Report Attribute Details
Market size in 2023 US$ XX Million
Market Size by 2031 US$ XX Million
Global CAGR (2023 - 2031) XX%
Historical Data 2021-2022
Forecast period 2024-2031
Segments Covered By Application
  • Mobile Content
  • Video on Demand Mobile Gaming and Apps
  • EBook
By Enterprise Size
  • SMEs
  • Large Enterprises
Regions and Countries Covered North America
  • US
  • Canada
  • Mexico
Europe
  • UK
  • Germany
  • France
  • Russia
  • Italy
  • Rest of Europe
Asia-Pacific
  • China
  • India
  • Japan
  • Australia
  • Rest of Asia-Pacific
South and Central America
  • Brazil
  • Argentina
  • Rest of South and Central America
Middle East and Africa
  • South Africa
  • Saudi Arabia
  • UAE
  • Rest of Middle East and Africa
Market leaders and key company profiles
  • Apple Inc.
  • Bitmovin Inc.
  • BuyDRM Inc.
  • Bynder
  • EditionGuard LLC
  • Google LLC (Widevine)
  • Intertrust Technologies Corporation
  • Irdeto
  • Kudel SKI SA (Nagra)
    • Historical Analysis (2 Years), Base Year, Forecast (7 Years) with CAGR
    • PEST and SWOT Analysis
    • Market Size Value / Volume - Global, Regional, Country
    • Industry and Competitive Landscape
    • Excel Dataset
    Report Coverage

    Report Coverage

    Revenue forecast, Company Analysis, Industry landscape, Growth factors, and Trends

    Segment Covered

    Segment Covered

    This text is related
    to segments covered.

    Regional Scope

    Regional Scope

    North America, Europe, Asia Pacific, Middle East & Africa, South & Central America

    Country Scope

    Country Scope

    This text is related
    to country scope.

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    The List of Companies

    1.Apple Inc.
    2.Bitmovin Inc.
    3.BuyDRM Inc.
    4.Bynder
    5.EditionGuard LLC
    6.Google LLC (Widevine)
    7.Intertrust Technologies Corporation
    8.Irdeto
    9.Kudel SKI SA (Nagra)
    10.Microsoft

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