Interactive Multimedia Platforms (IMP) Market Size and Forecasts (2021 - 2031), Global and Regional Share, Trends, and Growth Opportunity Analysis
MARKET OVERVIEW
Multimedia can be described as the integration of different types of media, such as, graphics, animation, audio, text, video, etc. to represent, transmit, and process information digitally. Interactive multimedia can be defined as computer-based user-machine interaction system, which responds to user actions by presenting multimedia content, such as text, animation, moving image, video, and video and audio games. Device which enables or supports multimedia interaction is termed as interactive multimedia platform (IMP). Interactive multimedia platforms include TV, multimedia players, mobile phones, computers, streaming platforms, digital signage, smart displays, and video walls. Ongoing modernization and digitization are expected to create demand for such interactive multimedia platforms, thereby driving the global interactive multimedia platform (IMP) market.
MARKET SCOPE
The "Global Interactive Multimedia Platforms (IMP) Market Analysis to 2031" is a specialized and in-depth study of the food and beverages industry with a special focus on the global market trend analysis. The report aims to provide an overview of the interactive multimedia platforms (IMP) market with detailed market segmentation by component, type, end user, and geography. The report provides key statistics on the market status of the leading interactive multimedia platforms (IMP) market players and offers key trends and opportunities in the market.
MARKET SEGMENTATION- Based on component, the global interactive multimedia platforms (IMP) market is segmented into hardware, software, services
- On the basis of type, the market is segmented into portable interactive multimedia platforms, fixed interactive multimedia platforms
- Based on end user, the market is bifurcated into entertainment, retail, healthcare, transportation and logistics, education, bfsi, others
Drivers
- Demand for immersive environment creation is anticipated to boost the interactive multimedia platforms market across the world..
- Virtual reality and augmented reality are expected to create lucrative opportunities for the interactive multimedia platforms market during the forecast period.
REGIONAL FRAMEWORK
The report provides a detailed overview of the industry including both qualitative and quantitative information. It provides an overview and forecast of the global market based on various segments. It also provides market size and forecast estimates from the year 2021 to 2031 with respect to five major regions, namely; North America, Europe, Asia-Pacific (APAC), the Middle East and Africa (MEA), and South America. The interactive multimedia platforms (IMP) market by each region is later sub-segmented by respective countries and segments. The report covers the analysis and forecast of 18 countries globally along with the current trend and opportunities prevailing in the region.
The report analyzes factors affecting the market from both demand and supply side and further evaluates market dynamics affecting the marketduring the forecast period i.e., drivers, restraints, opportunities, and future trend. The report also provides exhaustive PEST analysis for all five regions namely; North America, Europe, APAC, MEA, and South America after evaluating political, economic, social and technological factors affecting the interactive multimedia platforms (IMP) market in these regions.
IMPACT OF COVID-19 ON INTERACTIVE MULTIMEDIA PLATFORMS (IMP) MARKET Naveen Naveen will walk you through a 15-minute call to present the report’s content and answer all queries if you have any.
COVID-19 first began in Wuhan (China) during December 2019 and since then it has spread at a fast pace across the globe. The US, India, Brazil, Russia, France, the UK, Turkey, Italy, and Spain are some of the worst affected countries in terms confirmed cases and reported deaths. The COVID-19 has been affecting economies and industries in various countries due to lockdowns, travel bans, and business shutdowns. Shutdown of various plants and factories has affected the global supply chains and negatively impacted the manufacturing, delivery schedules, and sales of products in global market. Few companies have already announced possible delays in product deliveries and slump in future sales of their products. In addition to this, the global travel bans imposed by countries in Europe, Asia-Pacific, and North America are affecting the business collaborations and partnerships opportunities.
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The report provides a detailed overview of the industry including both qualitative and quantitative information. It provides an overview and forecast of the global market based on various segments. It also provides market size and forecast estimates from the year 2021 to 2031 with respect to five major regions, namely; North America, Europe, Asia-Pacific (APAC), the Middle East and Africa (MEA), and South America. The interactive multimedia platforms (IMP) market by each region is later sub-segmented by respective countries and segments. The report covers the analysis and forecast of 18 countries globally along with the current trend and opportunities prevailing in the region.
The report analyzes factors affecting the market from both demand and supply side and further evaluates market dynamics affecting the marketduring the forecast period i.e., drivers, restraints, opportunities, and future trend. The report also provides exhaustive PEST analysis for all five regions namely; North America, Europe, APAC, MEA, and South America after evaluating political, economic, social and technological factors affecting the interactive multimedia platforms (IMP) market in these regions.
IMPACT OF COVID-19 ON INTERACTIVE MULTIMEDIA PLATFORMS (IMP) MARKET
COVID-19 first began in Wuhan (China) during December 2019 and since then it has spread at a fast pace across the globe. The US, India, Brazil, Russia, France, the UK, Turkey, Italy, and Spain are some of the worst affected countries in terms confirmed cases and reported deaths. The COVID-19 has been affecting economies and industries in various countries due to lockdowns, travel bans, and business shutdowns. Shutdown of various plants and factories has affected the global supply chains and negatively impacted the manufacturing, delivery schedules, and sales of products in global market. Few companies have already announced possible delays in product deliveries and slump in future sales of their products. In addition to this, the global travel bans imposed by countries in Europe, Asia-Pacific, and North America are affecting the business collaborations and partnerships opportunities.
MARKET PLAYERS
The report covers key developments in the interactive multimedia platforms (IMP) market as organic and inorganic growth strategies. Various companies are focusing on organic growth strategies such as product launches, product approvals and others such as patents and events. Inorganic growth strategies activities witnessed in the marketwere acquisitions, and partnership & collaborations. These activities have paved way for the expansion of business and customer base of market players. The market payers from interactive multimedia platforms (IMP) market are anticipated to lucrative growth opportunities in the future with the rising demand for vinegar in the global market.
The report also includes the profiles of key companies along with their SWOT analysis and market strategies in the interactive multimedia platforms (IMP) market. In addition, the report focuses on leading industry players with information such as company profiles, components, and services offered, financial information of the last 3 years, the key development in the past five years.
- Ceros
- Tencent
- Ion Interactive
- Uberflip
- Outgrow
- Skyword
- Cisco System Inc
- Joomag, Inc.
- Accenture
- Enfoglobe
The Insight Partner's dedicated research and analysis team consist of experienced professionals with advanced statistical expertise and offer various customization options in the existing study.
- Sample PDF showcases the content structure and the nature of the information with qualitative and quantitative analysis.
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Report Coverage
Revenue forecast, Company Analysis, Industry landscape, Growth factors, and Trends
Segment Covered
This text is related
to segments covered.
Regional Scope
North America, Europe, Asia Pacific, Middle East & Africa, South & Central America
Country Scope
This text is related
to country scope.
1.INTRODUCTION
1.1.SCOPE OF THE STUDY
1.2.THE INSIGHT PARTNERS RESEARCH REPORT GUIDANCE
1.3.MARKET SEGMENTATION
1.3.1Interactive Multimedia Platforms (IMP) Market - By Component
1.3.2Interactive Multimedia Platforms (IMP) Market - By Type
1.3.3Interactive Multimedia Platforms (IMP) Market - By End User
1.3.4Interactive Multimedia Platforms (IMP) Market - By Region
1.3.4.1By Country
2.KEY TAKEAWAYS
3.RESEARCH METHODOLOGY
4.INTERACTIVE MULTIMEDIA PLATFORMS (IMP) MARKET LANDSCAPE
4.1.OVERVIEW
4.2.PEST ANALYSIS
4.2.1North America - Pest Analysis
4.2.2Europe - Pest Analysis
4.2.3Asia-Pacific - Pest Analysis
4.2.4Middle East and Africa - Pest Analysis
4.2.5South and Central America - Pest Analysis
4.3.ECOSYSTEM ANALYSIS
4.4.EXPERT OPINIONS
5.INTERACTIVE MULTIMEDIA PLATFORMS (IMP) MARKET - KEY MARKET DYNAMICS
5.1.KEY MARKET DRIVERS
5.2.KEY MARKET RESTRAINTS
5.3.KEY MARKET OPPORTUNITIES
5.4.FUTURE TRENDS
5.5.IMPACT ANALYSIS OF DRIVERS AND RESTRAINTS
6.INTERACTIVE MULTIMEDIA PLATFORMS (IMP) MARKET - GLOBAL MARKET ANALYSIS
6.1.INTERACTIVE MULTIMEDIA PLATFORMS (IMP) - GLOBAL MARKET OVERVIEW
6.2.INTERACTIVE MULTIMEDIA PLATFORMS (IMP) - GLOBAL MARKET AND FORECAST TO 2028
6.3.MARKET POSITIONING
7.INTERACTIVE MULTIMEDIA PLATFORMS (IMP) MARKET - REVENUE AND FORECASTS TO 2028 â" COMPONENT
7.1.OVERVIEW
7.2.COMPONENT MARKET FORECASTS AND ANALYSIS
7.3.HARDWARE
7.3.1.Overview
7.3.2.Hardware Market Forecast and Analysis
7.4.SOFTWARE
7.4.1.Overview
7.4.2.Software Market Forecast and Analysis
7.5.SERVICES
7.5.1.Overview
7.5.2.Services Market Forecast and Analysis
8.INTERACTIVE MULTIMEDIA PLATFORMS (IMP) MARKET - REVENUE AND FORECASTS TO 2028 â" TYPE
8.1.OVERVIEW
8.2.TYPE MARKET FORECASTS AND ANALYSIS
8.3.PORTABLE INTERACTIVE MULTIMEDIA PLATFORMS
8.3.1.Overview
8.3.2.Portable Interactive Multimedia Platforms Market Forecast and Analysis
8.4.FIXED INTERACTIVE MULTIMEDIA PLATFORMS
8.4.1.Overview
8.4.2.Fixed Interactive Multimedia Platforms Market Forecast and Analysis
9.INTERACTIVE MULTIMEDIA PLATFORMS (IMP) MARKET - REVENUE AND FORECASTS TO 2028 â" END USER
9.1.OVERVIEW
9.2.END USER MARKET FORECASTS AND ANALYSIS
9.3.ENTERTAINMENT
9.3.1.Overview
9.3.2.Entertainment Market Forecast and Analysis
9.4.RETAIL
9.4.1.Overview
9.4.2.Retail Market Forecast and Analysis
9.5.HEALTHCARE
9.5.1.Overview
9.5.2.Healthcare Market Forecast and Analysis
9.6.TRANSPORTATION AND LOGISTICS
9.6.1.Overview
9.6.2.Transportation and Logistics Market Forecast and Analysis
9.7.EDUCATION
9.7.1.Overview
9.7.2.Education Market Forecast and Analysis
9.8.BFSI
9.8.1.Overview
9.8.2.BFSI Market Forecast and Analysis
9.9.OTHERS
9.9.1.Overview
9.9.2.Others Market Forecast and Analysis
10.INTERACTIVE MULTIMEDIA PLATFORMS (IMP) MARKET REVENUE AND FORECASTS TO 2028 â" GEOGRAPHICAL ANALYSIS
10.1.NORTH AMERICA
10.1.1North America Interactive Multimedia Platforms (IMP) Market Overview
10.1.2North America Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis
10.1.3North America Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis - By Component
10.1.4North America Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis - By Type
10.1.5North America Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis - By End User
10.1.6North America Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis - By Countries
10.1.6.1United States Interactive Multimedia Platforms (IMP) Market
10.1.6.1.1United States Interactive Multimedia Platforms (IMP) Market by Component
10.1.6.1.2United States Interactive Multimedia Platforms (IMP) Market by Type
10.1.6.1.3United States Interactive Multimedia Platforms (IMP) Market by End User
10.1.6.2Canada Interactive Multimedia Platforms (IMP) Market
10.1.6.2.1Canada Interactive Multimedia Platforms (IMP) Market by Component
10.1.6.2.2Canada Interactive Multimedia Platforms (IMP) Market by Type
10.1.6.2.3Canada Interactive Multimedia Platforms (IMP) Market by End User
10.1.6.3Mexico Interactive Multimedia Platforms (IMP) Market
10.1.6.3.1Mexico Interactive Multimedia Platforms (IMP) Market by Component
10.1.6.3.2Mexico Interactive Multimedia Platforms (IMP) Market by Type
10.1.6.3.3Mexico Interactive Multimedia Platforms (IMP) Market by End User
10.2.EUROPE
10.2.1Europe Interactive Multimedia Platforms (IMP) Market Overview
10.2.2Europe Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis
10.2.3Europe Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis - By Component
10.2.4Europe Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis - By Type
10.2.5Europe Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis - By End User
10.2.6Europe Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis - By Countries
10.2.6.1Germany Interactive Multimedia Platforms (IMP) Market
10.2.6.1.1Germany Interactive Multimedia Platforms (IMP) Market by Component
10.2.6.1.2Germany Interactive Multimedia Platforms (IMP) Market by Type
10.2.6.1.3Germany Interactive Multimedia Platforms (IMP) Market by End User
10.2.6.2France Interactive Multimedia Platforms (IMP) Market
10.2.6.2.1France Interactive Multimedia Platforms (IMP) Market by Component
10.2.6.2.2France Interactive Multimedia Platforms (IMP) Market by Type
10.2.6.2.3France Interactive Multimedia Platforms (IMP) Market by End User
10.2.6.3Italy Interactive Multimedia Platforms (IMP) Market
10.2.6.3.1Italy Interactive Multimedia Platforms (IMP) Market by Component
10.2.6.3.2Italy Interactive Multimedia Platforms (IMP) Market by Type
10.2.6.3.3Italy Interactive Multimedia Platforms (IMP) Market by End User
10.2.6.4United Kingdom Interactive Multimedia Platforms (IMP) Market
10.2.6.4.1United Kingdom Interactive Multimedia Platforms (IMP) Market by Component
10.2.6.4.2United Kingdom Interactive Multimedia Platforms (IMP) Market by Type
10.2.6.4.3United Kingdom Interactive Multimedia Platforms (IMP) Market by End User
10.2.6.5Russia Interactive Multimedia Platforms (IMP) Market
10.2.6.5.1Russia Interactive Multimedia Platforms (IMP) Market by Component
10.2.6.5.2Russia Interactive Multimedia Platforms (IMP) Market by Type
10.2.6.5.3Russia Interactive Multimedia Platforms (IMP) Market by End User
10.2.6.6Rest of Europe Interactive Multimedia Platforms (IMP) Market
10.2.6.6.1Rest of Europe Interactive Multimedia Platforms (IMP) Market by Component
10.2.6.6.2Rest of Europe Interactive Multimedia Platforms (IMP) Market by Type
10.2.6.6.3Rest of Europe Interactive Multimedia Platforms (IMP) Market by End User
10.3.ASIA-PACIFIC
10.3.1Asia-Pacific Interactive Multimedia Platforms (IMP) Market Overview
10.3.2Asia-Pacific Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis
10.3.3Asia-Pacific Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis - By Component
10.3.4Asia-Pacific Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis - By Type
10.3.5Asia-Pacific Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis - By End User
10.3.6Asia-Pacific Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis - By Countries
10.3.6.1Australia Interactive Multimedia Platforms (IMP) Market
10.3.6.1.1Australia Interactive Multimedia Platforms (IMP) Market by Component
10.3.6.1.2Australia Interactive Multimedia Platforms (IMP) Market by Type
10.3.6.1.3Australia Interactive Multimedia Platforms (IMP) Market by End User
10.3.6.2China Interactive Multimedia Platforms (IMP) Market
10.3.6.2.1China Interactive Multimedia Platforms (IMP) Market by Component
10.3.6.2.2China Interactive Multimedia Platforms (IMP) Market by Type
10.3.6.2.3China Interactive Multimedia Platforms (IMP) Market by End User
10.3.6.3India Interactive Multimedia Platforms (IMP) Market
10.3.6.3.1India Interactive Multimedia Platforms (IMP) Market by Component
10.3.6.3.2India Interactive Multimedia Platforms (IMP) Market by Type
10.3.6.3.3India Interactive Multimedia Platforms (IMP) Market by End User
10.3.6.4Japan Interactive Multimedia Platforms (IMP) Market
10.3.6.4.1Japan Interactive Multimedia Platforms (IMP) Market by Component
10.3.6.4.2Japan Interactive Multimedia Platforms (IMP) Market by Type
10.3.6.4.3Japan Interactive Multimedia Platforms (IMP) Market by End User
10.3.6.5South Korea Interactive Multimedia Platforms (IMP) Market
10.3.6.5.1South Korea Interactive Multimedia Platforms (IMP) Market by Component
10.3.6.5.2South Korea Interactive Multimedia Platforms (IMP) Market by Type
10.3.6.5.3South Korea Interactive Multimedia Platforms (IMP) Market by End User
10.3.6.6Rest of Asia-Pacific Interactive Multimedia Platforms (IMP) Market
10.3.6.6.1Rest of Asia-Pacific Interactive Multimedia Platforms (IMP) Market by Component
10.3.6.6.2Rest of Asia-Pacific Interactive Multimedia Platforms (IMP) Market by Type
10.3.6.6.3Rest of Asia-Pacific Interactive Multimedia Platforms (IMP) Market by End User
10.4.MIDDLE EAST AND AFRICA
10.4.1Middle East and Africa Interactive Multimedia Platforms (IMP) Market Overview
10.4.2Middle East and Africa Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis
10.4.3Middle East and Africa Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis - By Component
10.4.4Middle East and Africa Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis - By Type
10.4.5Middle East and Africa Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis - By End User
10.4.6Middle East and Africa Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis - By Countries
10.4.6.1South Africa Interactive Multimedia Platforms (IMP) Market
10.4.6.1.1South Africa Interactive Multimedia Platforms (IMP) Market by Component
10.4.6.1.2South Africa Interactive Multimedia Platforms (IMP) Market by Type
10.4.6.1.3South Africa Interactive Multimedia Platforms (IMP) Market by End User
10.4.6.2Saudi Arabia Interactive Multimedia Platforms (IMP) Market
10.4.6.2.1Saudi Arabia Interactive Multimedia Platforms (IMP) Market by Component
10.4.6.2.2Saudi Arabia Interactive Multimedia Platforms (IMP) Market by Type
10.4.6.2.3Saudi Arabia Interactive Multimedia Platforms (IMP) Market by End User
10.4.6.3U.A.E Interactive Multimedia Platforms (IMP) Market
10.4.6.3.1U.A.E Interactive Multimedia Platforms (IMP) Market by Component
10.4.6.3.2U.A.E Interactive Multimedia Platforms (IMP) Market by Type
10.4.6.3.3U.A.E Interactive Multimedia Platforms (IMP) Market by End User
10.4.6.4Rest of Middle East and Africa Interactive Multimedia Platforms (IMP) Market
10.4.6.4.1Rest of Middle East and Africa Interactive Multimedia Platforms (IMP) Market by Component
10.4.6.4.2Rest of Middle East and Africa Interactive Multimedia Platforms (IMP) Market by Type
10.4.6.4.3Rest of Middle East and Africa Interactive Multimedia Platforms (IMP) Market by End User
10.5.SOUTH AND CENTRAL AMERICA
10.5.1South and Central America Interactive Multimedia Platforms (IMP) Market Overview
10.5.2South and Central America Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis
10.5.3South and Central America Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis - By Component
10.5.4South and Central America Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis - By Type
10.5.5South and Central America Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis - By End User
10.5.6South and Central America Interactive Multimedia Platforms (IMP) Market Forecasts and Analysis - By Countries
10.5.6.1Brazil Interactive Multimedia Platforms (IMP) Market
10.5.6.1.1Brazil Interactive Multimedia Platforms (IMP) Market by Component
10.5.6.1.2Brazil Interactive Multimedia Platforms (IMP) Market by Type
10.5.6.1.3Brazil Interactive Multimedia Platforms (IMP) Market by End User
10.5.6.2Argentina Interactive Multimedia Platforms (IMP) Market
10.5.6.2.1Argentina Interactive Multimedia Platforms (IMP) Market by Component
10.5.6.2.2Argentina Interactive Multimedia Platforms (IMP) Market by Type
10.5.6.2.3Argentina Interactive Multimedia Platforms (IMP) Market by End User
10.5.6.3Rest of South and Central America Interactive Multimedia Platforms (IMP) Market
10.5.6.3.1Rest of South and Central America Interactive Multimedia Platforms (IMP) Market by Component
10.5.6.3.2Rest of South and Central America Interactive Multimedia Platforms (IMP) Market by Type
10.5.6.3.3Rest of South and Central America Interactive Multimedia Platforms (IMP) Market by End User
11.INDUSTRY LANDSCAPE
11.1.MERGERS AND ACQUISITIONS
11.2.AGREEMENTS, COLLABORATIONS AND JOIN VENTURES
11.3.NEW PRODUCT LAUNCHES
11.4.EXPANSIONS AND OTHER STRATEGIC DEVELOPMENTS
12.INTERACTIVE MULTIMEDIA PLATFORMS (IMP) MARKET, KEY COMPANY PROFILES
12.1.CEROS
12.1.1.Key Facts
12.1.2.Business Description
12.1.3.Products and Services
12.1.4.Financial Overview
12.1.5.SWOT Analysis
12.1.6.Key Developments
12.2.TENCENT
12.2.1.Key Facts
12.2.2.Business Description
12.2.3.Products and Services
12.2.4.Financial Overview
12.2.5.SWOT Analysis
12.2.6.Key Developments
12.3.ION INTERACTIVE
12.3.1.Key Facts
12.3.2.Business Description
12.3.3.Products and Services
12.3.4.Financial Overview
12.3.5.SWOT Analysis
12.3.6.Key Developments
12.4.UBERFLIP
12.4.1.Key Facts
12.4.2.Business Description
12.4.3.Products and Services
12.4.4.Financial Overview
12.4.5.SWOT Analysis
12.4.6.Key Developments
12.5.OUTGROW
12.5.1.Key Facts
12.5.2.Business Description
12.5.3.Products and Services
12.5.4.Financial Overview
12.5.5.SWOT Analysis
12.5.6.Key Developments
12.6.SKYWORD
12.6.1.Key Facts
12.6.2.Business Description
12.6.3.Products and Services
12.6.4.Financial Overview
12.6.5.SWOT Analysis
12.6.6.Key Developments
12.7.CISCO SYSTEM INC
12.7.1.Key Facts
12.7.2.Business Description
12.7.3.Products and Services
12.7.4.Financial Overview
12.7.5.SWOT Analysis
12.7.6.Key Developments
12.8.JOOMAG, INC.
12.8.1.Key Facts
12.8.2.Business Description
12.8.3.Products and Services
12.8.4.Financial Overview
12.8.5.SWOT Analysis
12.8.6.Key Developments
12.9.ACCENTURE
12.9.1.Key Facts
12.9.2.Business Description
12.9.3.Products and Services
12.9.4.Financial Overview
12.9.5.SWOT Analysis
12.9.6.Key Developments
12.10.ENFOGLOBE
12.10.1.Key Facts
12.10.2.Business Description
12.10.3.Products and Services
12.10.4.Financial Overview
12.10.5.SWOT Analysis
12.10.6.Key Developments
13.APPENDIX
13.1.ABOUT THE INSIGHT PARTNERS
13.2.GLOSSARY OF TERMS
1. Ceros
2. Tencent
3. Ion Interactive
4. Uberflip
5. Outgrow
6. Skyword
7. Cisco System Inc
8. Joomag, Inc.
9. Accenture
10. Enfoglobe
The Insight Partners performs research in 4 major stages: Data Collection & Secondary Research, Primary Research, Data Analysis and Data Triangulation & Final Review.
- Data Collection and Secondary Research:
As a market research and consulting firm operating from a decade, we have published many reports and advised several clients across the globe. First step for any study will start with an assessment of currently available data and insights from existing reports. Further, historical and current market information is collected from Investor Presentations, Annual Reports, SEC Filings, etc., and other information related to company’s performance and market positioning are gathered from Paid Databases (Factiva, Hoovers, and Reuters) and various other publications available in public domain.
Several associations trade associates, technical forums, institutes, societies and organizations are accessed to gain technical as well as market related insights through their publications such as research papers, blogs and press releases related to the studies are referred to get cues about the market. Further, white papers, journals, magazines, and other news articles published in the last 3 years are scrutinized and analyzed to understand the current market trends.
- Primary Research:
The primarily interview analysis comprise of data obtained from industry participants interview and answers to survey questions gathered by in-house primary team.
For primary research, interviews are conducted with industry experts/CEOs/Marketing Managers/Sales Managers/VPs/Subject Matter Experts from both demand and supply side to get a 360-degree view of the market. The primary team conducts several interviews based on the complexity of the markets to understand the various market trends and dynamics which makes research more credible and precise.
A typical research interview fulfils the following functions:
- Provides first-hand information on the market size, market trends, growth trends, competitive landscape, and outlook
- Validates and strengthens in-house secondary research findings
- Develops the analysis team’s expertise and market understanding
Primary research involves email interactions and telephone interviews for each market, category, segment, and sub-segment across geographies. The participants who typically take part in such a process include, but are not limited to:
- Industry participants: VPs, business development managers, market intelligence managers and national sales managers
- Outside experts: Valuation experts, research analysts and key opinion leaders specializing in the electronics and semiconductor industry.
Below is the breakup of our primary respondents by company, designation, and region:
Once we receive the confirmation from primary research sources or primary respondents, we finalize the base year market estimation and forecast the data as per the macroeconomic and microeconomic factors assessed during data collection.
- Data Analysis:
Once data is validated through both secondary as well as primary respondents, we finalize the market estimations by hypothesis formulation and factor analysis at regional and country level.
- 3.1 Macro-Economic Factor Analysis:
We analyse macroeconomic indicators such the gross domestic product (GDP), increase in the demand for goods and services across industries, technological advancement, regional economic growth, governmental policies, the influence of COVID-19, PEST analysis, and other aspects. This analysis aids in setting benchmarks for various nations/regions and approximating market splits. Additionally, the general trend of the aforementioned components aid in determining the market's development possibilities.
- 3.2 Country Level Data:
Various factors that are especially aligned to the country are taken into account to determine the market size for a certain area and country, including the presence of vendors, such as headquarters and offices, the country's GDP, demand patterns, and industry growth. To comprehend the market dynamics for the nation, a number of growth variables, inhibitors, application areas, and current market trends are researched. The aforementioned elements aid in determining the country's overall market's growth potential.
- 3.3 Company Profile:
The “Table of Contents” is formulated by listing and analyzing more than 25 - 30 companies operating in the market ecosystem across geographies. However, we profile only 10 companies as a standard practice in our syndicate reports. These 10 companies comprise leading, emerging, and regional players. Nonetheless, our analysis is not restricted to the 10 listed companies, we also analyze other companies present in the market to develop a holistic view and understand the prevailing trends. The “Company Profiles” section in the report covers key facts, business description, products & services, financial information, SWOT analysis, and key developments. The financial information presented is extracted from the annual reports and official documents of the publicly listed companies. Upon collecting the information for the sections of respective companies, we verify them via various primary sources and then compile the data in respective company profiles. The company level information helps us in deriving the base number as well as in forecasting the market size.
- 3.4 Developing Base Number:
Aggregation of sales statistics (2020-2022) and macro-economic factor, and other secondary and primary research insights are utilized to arrive at base number and related market shares for 2022. The data gaps are identified in this step and relevant market data is analyzed, collected from paid primary interviews or databases. On finalizing the base year market size, forecasts are developed on the basis of macro-economic, industry and market growth factors and company level analysis.
- Data Triangulation and Final Review:
The market findings and base year market size calculations are validated from supply as well as demand side. Demand side validations are based on macro-economic factor analysis and benchmarks for respective regions and countries. In case of supply side validations, revenues of major companies are estimated (in case not available) based on industry benchmark, approximate number of employees, product portfolio, and primary interviews revenues are gathered. Further revenue from target product/service segment is assessed to avoid overshooting of market statistics. In case of heavy deviations between supply and demand side values, all thes steps are repeated to achieve synchronization.
We follow an iterative model, wherein we share our research findings with Subject Matter Experts (SME’s) and Key Opinion Leaders (KOLs) until consensus view of the market is not formulated – this model negates any drastic deviation in the opinions of experts. Only validated and universally acceptable research findings are quoted in our reports.
We have important check points that we use to validate our research findings – which we call – data triangulation, where we validate the information, we generate from secondary sources with primary interviews and then we re-validate with our internal data bases and Subject matter experts. This comprehensive model enables us to deliver high quality, reliable data in shortest possible time.