Streaming Device Market Size and Forecasts (2021 - 2031), Global and Regional Share, Trends, and Growth Opportunity Analysis

Coverage: Streaming Device Market covers analysis By Component (Hardware, Software); Price (Low, Medium, High); Application (TV, Gaming Consoles, Others); End User (Residential, Commercial) , and Geography (North America, Europe, Asia Pacific, and South and Central America)

  • Report Code : TIPRE00019464
  • Category : Electronics and Semiconductor
  • Status : Upcoming
  • No. of Pages : 150
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MARKET INTRODUCTION

Streaming is a technology which is used to deliver content to various devices such as computers, laptops, tablets and mobile devices through the internet. Streaming transmits data by usually two means that is audio and video. In addition, it helps in connecting television or home theater to the Internet and allows to stream video and music from online services.

MARKET DYNAMICS

Streaming devices market, substantial increase in demand for live streamed content and rise in popularity of video game streaming device is expected to drive the Streaming devices market growth. However, limitation of bandwidth, thus restrains the growth of the market. Furthermore, surge in need for advanced technologies in video platforms to improve video quality offers lucrative opportunities for the Streaming devices market growth.

MARKET SCOPE

The Global Streaming Device Market Analysis to 2031 is a specialized and in-depth study of the streaming device market with a special focus on the global market trend analysis. The report aims to provide an overview of streaming device market with detailed market segmentation by component, price, application, end user. The global streaming device market expected to witness high growth during the forecast period. The report provides key statistics on the market status of the leading streaming device market player and offers key trends and opportunities in the streaming device market.

MARKET SEGMENTATION

The global streaming device market is segmented on the basis of component, price, application, end user. On the basis of component, market is segmented as hardware, software. On the basis of price, market is segmented as low, medium, high. On the basis of application, market is segmented as TV, gaming consoles, others. On the basis of end user, market is segmented as residential, commercial.

REGIONAL FRAMEWORK

The report provides a detailed overview of the industry including both qualitative and quantitative information. It provides overview and forecast of the global streaming device market based on various segments. It also provides market size and forecast estimates from year 2021 to 2031 with respect to five major regions, namely; North America, Europe, Asia-Pacific (APAC), Middle East and Africa (MEA) and South America. The streaming device market by each region is later sub-segmented by respective countries and segments. The report covers analysis and forecast of 18 countries globally along with current trend and opportunities prevailing in the region.

The report analyzes factors affecting streaming device market from both demand and supply side and further evaluates market dynamics effecting the market during the forecast period i.e., drivers, restraints, opportunities, and future trend. The report also provides exhaustive PEST analysis for all five regions namely; North America, Europe, APAC, MEA and South America after evaluating political, economic, social and technological factors effecting the streaming device market in these regions.

Streaming Device Market Report Analysis

Streaming Device Market
  • CAGR
    CAGR (2023 - 2031)
    XX%
  • Market Size 2023
    US$ XX Million
  • Market Size 2031
    US$ XX Million

Report Coverage

  • Market size and forecast at global, regional, and country levels for all the key market segments covered under the scope
  • Key future trends
  • Detailed PEST/Porter’s Five Forces and SWOT analysis
  • Industry landscape and competition analysis & recent developments
  • Detailed company profiles
  • Global and regional market analysis covering key market trends, major players, regulations, and recent market developments

Key Players

  • Google LLC
  • Amazon.com, Inc.
  • Apple Inc.
  • Humax
  • Intel Corporation
  • Nvidia Corporation
  • Roku, Inc.
  • Xiaomi Inc.
  • Sony Corporation

Regional Overview

Regional Overview
  • North America
  • Europe
  • Asia-Pacific
  • South and Central America
  • Middle East and Africa

Market Segmentation

Market Segment By Component
  • Hardware
  • Software
Market Segment By Price
  • Low
  • Medium
  • High
Market Segment By Application
  • TV
  • Gaming Consoles
Market Segment By End User
  • Residential
  • Commercial
MARKET PLAYERS


The reports cover key developments in the streaming device market organic and inorganic growth strategies. Various companies are focusing on organic growth strategies such as product launches, product approvals and others such as patents and events. Inorganic growth strategies activities witnessed in the market were acquisitions, and partnership & collaborations. These activities have paved way for expansion of business and customer base of market players. The market players from streaming device market are anticipated to lucrative growth opportunities in the future with the rising demand for streaming device market. Below mentioned is the list of few companies engaged in the streaming device market.

The report also includes the profiles of key streaming device market companies along with their SWOT analysis and market strategies. In addition, the report focuses on leading industry players with information such as company profiles, components and services offered, financial information of last 3 years, key development in past five years.

  •   Google LLC
  •   Amazon.com, Inc.
  •   Apple Inc.
  •   Humax
  •   Intel Corporation
  •   Nvidia Corporation
  •   Roku, Inc.
  •   Xiaomi Inc.
  •   Sony Corporation
  •   Samsung Electronics CO. Ltd.

The Insight Partner's dedicated research and analysis team consist of experienced professionals with advanced statistical expertise and offer various customization options in the existing study.

Streaming Device Market Report Scope

Report Attribute Details
Market size in 2023 US$ XX Million
Market Size by 2031 US$ XX Million
Global CAGR (2023 - 2031) XX%
Historical Data 2021-2022
Forecast period 2024-2031
Segments Covered By Component
  • Hardware
  • Software
By Price
  • Low
  • Medium
  • High
By Application
  • TV
  • Gaming Consoles
By End User
  • Residential
  • Commercial
Regions and Countries Covered North America
  • US
  • Canada
  • Mexico
Europe
  • UK
  • Germany
  • France
  • Russia
  • Italy
  • Rest of Europe
Asia-Pacific
  • China
  • India
  • Japan
  • Australia
  • Rest of Asia-Pacific
South and Central America
  • Brazil
  • Argentina
  • Rest of South and Central America
Middle East and Africa
  • South Africa
  • Saudi Arabia
  • UAE
  • Rest of Middle East and Africa
Market leaders and key company profiles
  • Google LLC
  • Amazon.com, Inc.
  • Apple Inc.
  • Humax
  • Intel Corporation
  • Nvidia Corporation
  • Roku, Inc.
  • Xiaomi Inc.
  • Sony Corporation
    • Historical Analysis (2 Years), Base Year, Forecast (7 Years) with CAGR
    • PEST and SWOT Analysis
    • Market Size Value / Volume - Global, Regional, Country
    • Industry and Competitive Landscape
    • Excel Dataset
    Report Coverage

    Report Coverage

    Revenue forecast, Company Analysis, Industry landscape, Growth factors, and Trends

    Segment Covered

    Segment Covered

    This text is related
    to segments covered.

    Regional Scope

    Regional Scope

    North America, Europe, Asia Pacific, Middle East & Africa, South & Central America

    Country Scope

    Country Scope

    This text is related
    to country scope.

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    The List of Companies

    1. Google LLC
    2. Amazon.com, Inc.
    3. Apple Inc.
    4. Humax
    5. Intel Corporation
    6. Nvidia Corporation
    7. Roku, Inc.
    8. Xiaomi Inc.
    9. Sony Corporation
    10. Samsung Electronics CO. Ltd.