Camera Tracking Software Market to Grow at a CAGR of 12.9% to reach US$ 734.1 Million from 2021 to 2028
2020 年摄像机追踪软件市场价值为 2.868 亿美元,预计到 2028 年将达到 7.341 亿美元;预计 2021-2028 年期间的复合年增长率为 12.9%。
实时动画对高效摄像机跟踪软件的巨大需求,以及科幻电影和动画电影以及电视节目的日益流行,是推动摄像机跟踪软件市场增长的主要因素。亚太地区、欧洲、北美、中东和非洲以及南美的媒体和娱乐行业正在投入大量资金采购最先进、性能最强的摄像机跟踪软件。这些软件产品用于稳定 360° 镜头,并在使用普通胶片相机拍摄的现实世界场景中添加 3D 动画。
摄像机跟踪软件市场根据组件、跟踪类型和地理位置进行细分。根据组件,市场分为软件和服务。根据跟踪类型,摄像机跟踪软件市场分为静态跟踪和序列跟踪。此外,根据地区,市场分为北美、欧洲、亚太地区 (APAC)、中东和非洲 (MEA) 和南美 (SAM)。
全球摄像机跟踪软件市场由少数几家知名的国际市场参与者主导。2020 年,由于 COVID-19 疫情爆发并随后演变为全球大流行,市场出现了大幅下滑。摄像机跟踪过程包括使用真实实时摄像机录制视频内容并跟踪其运动以向其中添加 3D 元素。它用于在电影和电视节目中添加特效、背景和机器人动作。该软件还允许在 2D 序列中跟踪摄像机运动以创建动画 3D 内容。
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摄像机追踪软件市场:
复合年增长率(2020 - 2028 年)12.9%- 2020 年市场规模
2.868 亿美元 - 2028 年市场规模
7.341 亿美元
市场动态
- 財政部
- 財政部
- 財政部
- 財政部
- 財政部
- 財政部
- 財政部
- 財政部
- 財政部
关键人物;主力;重要一员
- 诺亦通
- 北方数字
- OptiTrack
- Vicon 运动系统
- Xsens 技术
- 运动分析
- 摩图斯数码
- 相空间
- 质量分析
区域概况
- 北美
- 欧洲
- 亚太
- 南美洲和中美洲
- 中东和非洲
市场细分
- 软件和服务
- 仍在追踪
- 序列跟踪
- 示例 PDF 通过定性和定量分析展示了内容结构和信息的性质。
COVID-19 疫情对摄像机追踪软件市场的影响
美国是北美地区新冠肺炎病例最多的国家,截至 2021 年,确诊人数已超过 2000 万;加利福尼亚州、德克萨斯州、佛罗里达州和纽约州是受影响最严重的地区。2020 年,美国联邦政府没有实施全国封锁;然而,一些州的州长决定在各自的州实施封锁,这导致制造业、IT、媒体和娱乐等各个行业的运营中断。在这种情况下,制片公司不得不暂停几个大型电影项目,因为不同的地点被限制拍摄电影和电视节目。此外,电影院因破产而关闭。在美国,约 2,500 家电影院因避免公众聚集而关闭。因此,与电影制作相关的业务(如拍摄设备、音响设备、编辑软件和特效软件)以及服务的增长出现下滑。然而,随着 2020 年末封锁条件的放松和大规模疫苗接种活动的组织,电影/电视节目的制作和拍摄在 2021 年逐渐恢复。
市场洞察——摄像机追踪软件市场
摄像机追踪软件的普及推动了市场增长
美国、加拿大、英国和澳大利亚等主要国家正致力于进行可持续投资。美国、加拿大和墨西哥是北美的主要经济体。由于制作公司和其他在媒体和娱乐领域运营的利益相关者的大量投资,再加上科幻电影的日益流行,该地区在全球摄像机跟踪软件市场中占有相当大的份额。此外,YouTube 频道和短视频制作的日益流行也推动了对软件解决方案的需求。摄像机跟踪软件用于为这些电影或视频带来更多的有效性和真实感。
基于组件的洞察
根据组件,摄像机跟踪软件市场分为软件和服务。软件部分在 2020 年占据了更大的市场份额。
基于企业规模的洞察
根据跟踪类型企业规模,摄像机跟踪软件市场分为静态跟踪和序列跟踪。静态跟踪部分在 2020 年引领了摄像机跟踪软件市场。
摄像机跟踪软件市场的参与者主要专注于开发先进、高效的产品。
- 2021年,NCAM推出了其最新版本的Ncam现实软件。
- 2021 年,Boris FX Silhouette 成为 VFX 类别的 Netflix 后期技术联盟的一部分。
摄像机追踪软件市场报告范围
报告属性 | 细节 |
---|---|
2020 年市场规模 | 2.868亿美元 |
2028 年市场规模 | 7.341亿美元 |
全球复合年增长率(2020 - 2028) | 12.9% |
历史数据 | 2018-2019 |
预测期 | 2021-2028 |
涵盖的领域 | 按组件
|
覆盖地区和国家 | 北美
|
市场领导者和主要公司简介 |
|
- 示例 PDF 通过定性和定量分析展示了内容结构和信息的性质。
摄像机追踪软件市场细分如下:
按组件
- 软件
- 服务
按追踪类型
- 仍在追踪
- 序列跟踪
按地理位置
- 北美
- 我们
- 加拿大
- 墨西哥
- 欧洲
- 德国
- 法国
- 意大利
- 英国
- 俄罗斯
- 欧洲其他地区
- 亚太地区 (APAC)
- 澳大利亚
- 中国
- 印度
- 日本
- 韩国
- 亚太地区其他地区
- 中东和非洲 (MEA)
- 沙特阿拉伯
- 阿联酋
- 南非
- MEA 其他地区
- 南美洲 (SAM)
- 巴西
- 阿根廷
- SAM 其余部分
摄像机追踪软件市场 – 公司简介
- 安德森技术有限公司
- 铸造厂 Visionmongers 有限公司
- 神经网状网络
- Adobe
- 科学-D-愿景
- 鲍里斯外汇公司
- 马克森计算机有限公司
- Autodesk 公司
- Blackmagic Design有限公司
- 维康运动系统有限公司
Report Coverage
Revenue forecast, Company Analysis, Industry landscape, Growth factors, and Trends
Segment Covered
This text is related
to segments covered.
Regional Scope
North America, Europe, Asia Pacific, Middle East & Africa, South & Central America
Country Scope
This text is related
to country scope.
Frequently Asked Questions
Artificial intelligence (AI) is taking over the media and entertainment industry, in particular, film industry. Various subsets of AI, namely machine learning and deep learning, are now being used in computer graphics; most recently, these technologies have been used in camera tracking, simulation, motion capture, character animation, image processing, rotoscoping, and compositing. Machine learning is already being used in sketching various characters. For instance, the character of “Thanos†in Marvel Studio’s Avengers series was developed based on the AI technology. The visual effect studio used a type of machine learning to transform the body of Josh Brolin, an American actor portraying Thanos, into the body of the character. His face that was captured with head-cam camera for this transformation. During this process facials capture training data was utilized. The camera tracking software helps in inserting CGI in the live action footage. The software providers leverage the capabilities of machine learning to up scale the overall match moving process. For instance, the latest camera tracking software releases by Andersson Technologies incorporated or extensively used the capabilities of artificial intelligence. In 2019, the company released its new version of SynthEyes (a camera tracking software) that takes help of neural network-based automatic and supervised tracking process. In line with Andersson Technologies, many other software providers are now investing in research and development to build the most advanced camera tracking software products.
Camera tracking software is used extensively for creating high-definition 3D animation. A camera tracking process involves taking a video content recorded using a real live camera and tracking its motion to add 3D elements to it. This process has become common in the filmmaking business, and it is used to add 3D animation, special effects, backdrops, robotic actions, etc. in movies, commercials, and TV shows, among others. Camera tracking software are being extensively used to create real-life animation. They are being used for creating images, stabilizing shaky conventional or 360-degree VR shots, and producing 360° virtual reality or 3D stereoscopic films; creating architectural previews; reconstructing accident or crash scenarios; and so on. 2016 onward, 3D animation started receiving significant attention from industries such as medicine and gaming,.
Since the last 2–3 years, the animation and video effects (VFX) industry has witnessed steady growth in developing countries, including India. Broadcasters are partnering with animation studios like Nick and Sonic for original content. Moreover, these industries have growth further with the introduction of YouTube channels, and the launch of over the top (OTT) platforms such as Amazon Prime and Netflix are signing exclusive content licensing deals with various animation and VFX studios. Further, VFX got an additional boost with the developments in broadband and e-commerce, and licensing and merchandising opportunities related to animation characters. In India, the VFX industry is growing significantly with transformation in content consumption pattern; there is a growing demand for cinema with extravagant VFX effects in among the audiences in the country. In fact, to effectively fulfill VFX demands, many production houses such as the Red Chilies Entertainment have set up technical teams dedicated to enhancing the VFX in their movies. As a result of the efforts of these teams, Indian audiences have enjoyed films such as Krrish, Philauri, Bhag Milkha Bhag, and Tumbad. Further, state governments of the country have also been promoting the VFX industry by allocating resources. For instance, Maharashtra (a state in India) government allocated land for setting up National Centre of Excellence for Animation, VFX, Gaming and Comics. Similarly, Karnataka designed policy a to include digital art education in curricula of certain fine arts schools. Such initiatives in various other developing countries would are boosting the VFX industry, which is likely to propel the camera tracking market growth in the coming years.
The List of Companies - Camera Tracking Software Market
- Noitom
- Northern Digital
- OptiTrack
- Vicon Motion System
- Xsens Technologies
- Motion Analysis
- Motus Digital
- Phasespace
- Qualiysis
- Simi Reality Motion Systems
The Insight Partners performs research in 4 major stages: Data Collection & Secondary Research, Primary Research, Data Analysis and Data Triangulation & Final Review.
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Below is the breakup of our primary respondents by company, designation, and region:
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- Data Analysis:
Once data is validated through both secondary as well as primary respondents, we finalize the market estimations by hypothesis formulation and factor analysis at regional and country level.
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- Company Profile:
The “Table of Contents” is formulated by listing and analyzing more than 25 - 30 companies operating in the market ecosystem across geographies. However, we profile only 10 companies as a standard practice in our syndicate reports. These 10 companies comprise leading, emerging, and regional players. Nonetheless, our analysis is not restricted to the 10 listed companies, we also analyze other companies present in the market to develop a holistic view and understand the prevailing trends. The “Company Profiles” section in the report covers key facts, business description, products & services, financial information, SWOT analysis, and key developments. The financial information presented is extracted from the annual reports and official documents of the publicly listed companies. Upon collecting the information for the sections of respective companies, we verify them via various primary sources and then compile the data in respective company profiles. The company level information helps us in deriving the base number as well as in forecasting the market size.
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- Data Triangulation and Final Review:
The market findings and base year market size calculations are validated from supply as well as demand side. Demand side validations are based on macro-economic factor analysis and benchmarks for respective regions and countries. In case of supply side validations, revenues of major companies are estimated (in case not available) based on industry benchmark, approximate number of employees, product portfolio, and primary interviews revenues are gathered. Further revenue from target product/service segment is assessed to avoid overshooting of market statistics. In case of heavy deviations between supply and demand side values, all thes steps are repeated to achieve synchronization.
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We have important check points that we use to validate our research findings – which we call – data triangulation, where we validate the information, we generate from secondary sources with primary interviews and then we re-validate with our internal data bases and Subject matter experts. This comprehensive model enables us to deliver high quality, reliable data in shortest possible time.