基于(关键地区、市场参与者、规模和份额)的数字游戏市场 - 到 2031 年的预测

  • Report Code : TIPTE100000421
  • Category : Technology, Media and Telecommunications
  • No. of Pages : 150
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预计数字游戏市场在 2025 年至 2031 年期间的复合年增长率为 9.3%,市场规模将从 2024 年的 XX 百万美元扩大到 2031 年的 XX 百万美元。

报告按平台(Flash、iOS、Android、社交网络)、游戏受众(社交玩家、严肃玩家、核心玩家)、设备(移动设备、PC、游戏机)、地域(北美、欧洲、亚太地区、中东和非洲、南美和中美洲)细分。
全球分析进一步细分为区域和主要国家。报告以美元为单位提供上述分析和细分的价值

报告目的

The Insight Partners 发布的《数字游戏市场》报告旨在描述当前的形势和未来的增长、主要驱动因素、挑战和机遇。这将为各种商业利益相关者提供见解,例如:

  • 技术提供商/制造商:了解不断变化的市场动态并了解潜在的增长机会,从而能够做出明智的战略决策。
  • 投资者:对市场增长率、市场财务预测以及整个价值链中存在的机会进行全面的趋势分析。
  • 监管机构:监管市场政策和警察活动,旨在最大限度地减少滥用行为,维护投资者的信任和信心,维护市场的完整性和稳定性。

 

数字游戏市场细分

 

平台

  • 闪光
  • iOS
  • 类固醇
  • 社交网络

游戏观众

  • 社交游戏玩家
  • 认真的游戏玩家
  • 核心玩家

设备

  • 移动的
  • 个人电脑
  • 安慰

地理

  • 北美
  • 欧洲
  • 亚太
  • 南美洲和中美洲
  • 中东和非洲

 

定制此报告以满足您的需求

您可以免费定制任何报告,包括本报告的部分内容、国家级分析、Excel 数据包,以及为初创企业和大学提供优惠和折扣

数字游戏市场:战略洞察

Digital Gaming Market
  • 获取此报告的关键市场趋势。
    这个免费样品将包括数据分析,从市场趋势到估计和预测。

 

数字游戏市场增长动力

  • 智能手机普及率和移动游戏人气不断提升:智能手机的普及极大地扩大了数字游戏市场,推动了移动游戏人气的提升。全球有数十亿用户通过移动设备玩游戏,因此开发人员正致力于开发适合移动设备、提供引人入胜体验的游戏。随时随地玩游戏的便利性和各种免费游戏的可用性吸引了包括休闲游戏玩家在内的各种受众。智能手机普及率和移动游戏的激增是数字游戏市场增长的主要驱动力。
  • 电子竞技和竞技游戏的兴起:电子竞技和竞技游戏的日益普及正在改变数字游戏格局。电子竞技已发展成为一个价值数十亿美元的产业,专业锦标赛、赞助和流媒体平台吸引了数百万观众和参与者。这一趋势鼓励游戏开发商创造竞技游戏并投资于增强玩家参与度和社区建设的功能。电子竞技的兴起不仅促进了游戏销售,还增加了游戏内购买和货币化机会,推动了数字游戏市场的增长。

数字游戏市场未来趋势

  • 重视跨平台游戏和社区建设:跨平台游戏正在成为数字游戏市场的一个重要趋势,允许不同设备上的玩家在同一款游戏中竞争和合作。这种对包容性的重视促进了更大的游戏社区并提高了玩家参与度。开发人员越来越专注于创建支持跨平台功能的游戏,让朋友们无论选择哪个游戏平台都可以一起玩。这一趋势正在重塑游戏的开发和营销方式,从而带来更加互联的游戏体验。
  • 移动游戏的兴起:移动游戏继续主导数字游戏市场,越来越多的玩家在智能手机和平板电脑上玩游戏。游戏开发商正致力于为移动平台开发更复杂但更易于访问的游戏。由于智能手机的普及,这一趋势正在扩大游戏受众,尤其是在新兴市场。

数字游戏市场机会

  • 虚拟现实 (VR) 和增强现实 (AR) 游戏的增长:虚拟现实 (VR) 和增强现实 (AR) 技术的出现为数字游戏市场的创新提供了重大机遇。随着 VR 和 AR 设备变得越来越便宜和普及,开发人员可以创造身临其境的游戏体验,以新颖和令人兴奋的方式吸引玩家。这一机会超越了传统游戏,包括利用 VR 和 AR 实现交互式学习体验的教育和培训应用程序。投资开发 VR 和 AR 游戏的公司可以利用这个不断增长的市场领域。
  • 订阅式游戏服务日益流行:随着玩家寻求以经济高效的方式访问各种游戏,订阅式游戏服务的趋势正在日益增强。Xbox Game Pass、PlayStation Now 和 Apple Arcade 等服务以固定的月费为订阅者提供大量游戏库。这种模式不仅可以增强玩家参与度,还可以鼓励开发者创造能够吸引订阅者的高质量游戏。随着订阅服务的不断发展,开发者有机会与这些平台合作并接触更广泛的受众。

 

数字游戏市场区域洞察

Insight Partners 的分析师已详细解释了预测期内影响数字游戏市场的区域趋势和因素。本节还讨论了北美、欧洲、亚太地区、中东和非洲以及南美和中美洲的数字游戏市场细分和地理位置。

Digital Gaming Market
  • 获取数字游戏市场的区域特定数据

数字游戏市场报告范围

报告属性细节
2024 年的市场规模XX 百万美元
2031 年市场规模XX 百万美元
全球复合年增长率(2025 - 2031)9.3%
史料2021-2023
预测期2025-2031
涵盖的领域按平台
  • 闪光
  • iOS
  • 类固醇
  • 社交网络
按游戏受众
  • 社交游戏玩家
  • 认真的游戏玩家
  • 核心玩家
按设备
  • 移动的
  • 个人电脑
  • 安慰
覆盖地区和国家北美
  • 我们
  • 加拿大
  • 墨西哥
欧洲
  • 英国
  • 德国
  • 法国
  • 俄罗斯
  • 意大利
  • 欧洲其他地区
亚太
  • 中国
  • 印度
  • 日本
  • 澳大利亚
  • 亚太其他地区
南美洲和中美洲
  • 巴西
  • 阿根廷
  • 南美洲和中美洲其他地区
中东和非洲
  • 南非
  • 沙特阿拉伯
  • 阿联酋
  • 中东和非洲其他地区
市场领导者和主要公司简介
  • 动视暴雪公司
  • 万代南梦宫控股公司
  • 卡普空株式会社
  • 美国艺电公司
  • Kabam 游戏公司
  • 任天堂有限公司
  • 世嘉公司
  • Take-Two Interactive Software, Inc.
  • 育碧娱乐公司

 

数字游戏市场参与者密度:了解其对业务动态的影响

数字游戏市场正在快速增长,这得益于终端用户需求的不断增长,而这些需求又源于消费者偏好的不断变化、技术进步以及对产品优势的认识不断提高等因素。随着需求的增加,企业正在扩大其产品范围,进行创新以满足消费者的需求,并利用新兴趋势,从而进一步推动市场增长。

市场参与者密度是指在特定市场或行业内运营的企业或公司的分布情况。它表明在给定市场空间中,相对于其规模或总市场价值,有多少竞争对手(市场参与者)存在。

在数字游戏市场运营的主要公司有:

  1. 动视暴雪公司
  2. 万代南梦宫控股公司
  3. 卡普空株式会社
  4. 美国艺电公司
  5. Kabam 游戏公司

免责声明上面列出的公司没有按照任何特定顺序排列。


Digital Gaming Market

 

  • 获取数字游戏市场顶级关键参与者的概览

 

 

主要卖点

 

  • 全面覆盖:报告全面涵盖了数字游戏市场的产品、服务、类型和最终用户的分析,提供了整体概况。
  • 专家分析:报告基于对行业专家和分析师的深入了解而编写。
  • 最新信息:该报告涵盖了最新信息和数据趋势,确保了其与业务的相关性。
  • 定制选项:此报告可以定制以满足特定客户要求并恰当地适应业务策略。

因此,数字游戏市场研究报告有助于引领解读和了解行业情景和增长前景。尽管可能存在一些合理的担忧,但本报告的总体优势往往大于劣势。

  • 历史分析(2 年)、基准年、预测(7 年)及复合年增长率
  • PEST 和 SWOT 分析
  • 市场规模价值/数量 - 全球、区域、国家
  • 行业和竞争格局
  • Excel 数据集
digital-gaming-market-2025-report-deliverables-img1
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Report Coverage
Report Coverage

Revenue forecast, Company Analysis, Industry landscape, Growth factors, and Trends

Segment Covered
Segment Covered

This text is related
to segments covered.

Regional Scope
Regional Scope

North America, Europe, Asia Pacific, Middle East & Africa, South & Central America

Country Scope
Country Scope

This text is related
to country scope.

常见问题


What are the options available for the customization of this report?

Some of the customization options available based on the request are an additional 3-5 company profiles and country-specific analysis of 3-5 countries of your choice. Customizations are to be requested/discussed before making final order confirmation# as our team would review the same and check the feasibility

What are the deliverable formats of the market report?

The report can be delivered in PDF/PPT format; we can also share excel dataset based on the request

What are the driving factors impacting the global Digital Gaming Market?

Increasing Smartphone Penetration and Mobile Gaming Popularity and Rise of Esports and Competitive Gaming are the major factors driving the Digital Gaming Market

What are the future trends of the Digital Gaming Market?

Emphasis on Cross-Platform Play and Community Building is anticipated to play a significant role in the global Digital Gaming Market in the coming years

What is the expected CAGR of the Digital Gaming Market?

The Digital Gaming Market is estimated to witness a CAGR of 9.3% from 2023 to 2031

Trends and growth analysis reports related to Technology, Media and Telecommunications : READ MORE..   
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The List of Companies

1. Activision Blizzard, Inc.
2. Bandai Namco Holdings Inc.
3. Capcom Co., Ltd
4. Electronic Arts Inc.
5. Kabam Games, Inc.
6. Nintendo Co., Ltd.
7. Sega Corporation
8. Take-Two Interactive Software, Inc.
9. Ubisoft Entertainment SA
10. Zynga Inc.
digital-gaming-market-2025-cagr

The Insight Partners performs research in 4 major stages: Data Collection & Secondary Research, Primary Research, Data Analysis and Data Triangulation & Final Review.

  1. Data Collection and Secondary Research:

As a market research and consulting firm operating from a decade, we have published and advised several client across the globe. First step for any study will start with an assessment of currently available data and insights from existing reports. Further, historical and current market information is collected from Investor Presentations, Annual Reports, SEC Filings, etc., and other information related to company’s performance and market positioning are gathered from Paid Databases (Factiva, Hoovers, and Reuters) and various other publications available in public domain.

Several associations trade associates, technical forums, institutes, societies and organization are accessed to gain technical as well as market related insights through their publications such as research papers, blogs and press releases related to the studies are referred to get cues about the market. Further, white papers, journals, magazines, and other news articles published in last 3 years are scrutinized and analyzed to understand the current market trends.

  1. Primary Research:

The primarily interview analysis comprise of data obtained from industry participants interview and answers to survey questions gathered by in-house primary team.

For primary research, interviews are conducted with industry experts/CEOs/Marketing Managers/VPs/Subject Matter Experts from both demand and supply side to get a 360-degree view of the market. The primary team conducts several interviews based on the complexity of the markets to understand the various market trends and dynamics which makes research more credible and precise.

A typical research interview fulfils the following functions:

  • Provides first-hand information on the market size, market trends, growth trends, competitive landscape, and outlook
  • Validates and strengthens in-house secondary research findings
  • Develops the analysis team’s expertise and market understanding

Primary research involves email interactions and telephone interviews for each market, category, segment, and sub-segment across geographies. The participants who typically take part in such a process include, but are not limited to:

  • Industry participants: VPs, business development managers, market intelligence managers and national sales managers
  • Outside experts: Valuation experts, research analysts and key opinion leaders specializing in the electronics and semiconductor industry.

Below is the breakup of our primary respondents by company, designation, and region:

Research Methodology

Once we receive the confirmation from primary research sources or primary respondents, we finalize the base year market estimation and forecast the data as per the macroeconomic and microeconomic factors assessed during data collection.

  1. Data Analysis:

Once data is validated through both secondary as well as primary respondents, we finalize the market estimations by hypothesis formulation and factor analysis at regional and country level.

  • Macro-Economic Factor Analysis:

We analyse macroeconomic indicators such the gross domestic product (GDP), increase in the demand for goods and services across industries, technological advancement, regional economic growth, governmental policies, the influence of COVID-19, PEST analysis, and other aspects. This analysis aids in setting benchmarks for various nations/regions and approximating market splits. Additionally, the general trend of the aforementioned components aid in determining the market's development possibilities.

  • Country Level Data:

Various factors that are especially aligned to the country are taken into account to determine the market size for a certain area and country, including the presence of vendors, such as headquarters and offices, the country's GDP, demand patterns, and industry growth. To comprehend the market dynamics for the nation, a number of growth variables, inhibitors, application areas, and current market trends are researched. The aforementioned elements aid in determining the country's overall market's growth potential.

  • Company Profile:

The “Table of Contents” is formulated by listing and analyzing more than 25 - 30 companies operating in the market ecosystem across geographies. However, we profile only 10 companies as a standard practice in our syndicate reports. These 10 companies comprise leading, emerging, and regional players. Nonetheless, our analysis is not restricted to the 10 listed companies, we also analyze other companies present in the market to develop a holistic view and understand the prevailing trends. The “Company Profiles” section in the report covers key facts, business description, products & services, financial information, SWOT analysis, and key developments. The financial information presented is extracted from the annual reports and official documents of the publicly listed companies. Upon collecting the information for the sections of respective companies, we verify them via various primary sources and then compile the data in respective company profiles. The company level information helps us in deriving the base number as well as in forecasting the market size.

  • Developing Base Number:

Aggregation of sales statistics (2020-2022) and macro-economic factor, and other secondary and primary research insights are utilized to arrive at base number and related market shares for 2022. The data gaps are identified in this step and relevant market data is analyzed, collected from paid primary interviews or databases. On finalizing the base year market size, forecasts are developed on the basis of macro-economic, industry and market growth factors and company level analysis.

  1. Data Triangulation and Final Review:

The market findings and base year market size calculations are validated from supply as well as demand side. Demand side validations are based on macro-economic factor analysis and benchmarks for respective regions and countries. In case of supply side validations, revenues of major companies are estimated (in case not available) based on industry benchmark, approximate number of employees, product portfolio, and primary interviews revenues are gathered. Further revenue from target product/service segment is assessed to avoid overshooting of market statistics. In case of heavy deviations between supply and demand side values, all thes steps are repeated to achieve synchronization.

We follow an iterative model, wherein we share our research findings with Subject Matter Experts (SME’s) and Key Opinion Leaders (KOLs) until consensus view of the market is not formulated – this model negates any drastic deviation in the opinions of experts. Only validated and universally acceptable research findings are quoted in our reports.

We have important check points that we use to validate our research findings – which we call – data triangulation, where we validate the information, we generate from secondary sources with primary interviews and then we re-validate with our internal data bases and Subject matter experts. This comprehensive model enables us to deliver high quality, reliable data in shortest possible time.