预计游戏虚拟现实市场在 2023 年至 2031 年期间的复合年增长率为 21.9%,市场规模将从 2023 年的 XX 百万美元扩大到 2031 年的 XX 百万美元。
《游戏虚拟现实市场》报告按主要类别(包括设备类型、应用和地区)进行了深入分析。报告按地区细分,重点介绍主要市场和国家,提供全面的全球视角。市场评估以美元 (US$) 表示,有助于清晰了解各个细分市场和地区的市场动态、增长趋势和竞争格局。这一洞察为利益相关者提供了必要的信息,使他们能够在游戏虚拟现实技术快速发展的环境中发现机会并做出明智的决策。
报告目的
Insight Partners 发布的《游戏市场中的虚拟现实》报告旨在描述当前的形势和未来的增长、主要驱动因素、挑战和机遇。这将为各种业务利益相关者提供见解,例如:
- 技术提供商/制造商:了解不断变化的市场动态并了解潜在的增长机会,从而能够做出明智的战略决策。
- 投资者:对市场增长率、市场财务预测以及整个价值链中存在的机会进行全面的趋势分析。
- 监管机构:监管市场政策和警察活动,旨在最大限度地减少滥用行为,维护投资者的信任和信心,维护市场的完整性和稳定性。
游戏市场细分中的虚拟现实
成分
- 硬件
- 软件
连接装置
- 游戏机
- 电脑/台式电脑
- 手机
终端用户
- 商业的
- 个人
地理
- 北美
- 欧洲
- 亚太
- 南美洲和中美洲
- 中东和非洲
地理
- 北美
- 欧洲
- 亚太
- 南美洲和中美洲
- 中东和非洲
定制此报告以满足您的需求
您可以免费定制任何报告,包括本报告的部分内容、国家级分析、Excel 数据包,以及为初创企业和大学提供优惠和折扣
- 获取此报告的关键市场趋势。这个免费样品将包括数据分析,从市场趋势到估计和预测。
游戏市场中的虚拟现实增长动力
- 发展最快的技术:市场的增长是由发展最快的技术推动的,这些技术推动了硬件和软件的发展。自从耳机推出以来,游戏行业发生了变化。Meta Quest 和 PlayStation VR 是领先的参与者,他们为消费者推出了价格实惠的耳机,为市场竞争打开了大门。
- 电子竞技的曝光率:它还关注电子竞技和多层游戏的大量曝光率正在产生对游戏中虚拟现实的需求。内容创作者的崛起表明 VR 游戏生态系统日益发达,为玩家带来独特的体验。
- 对沉浸式游戏体验的需求不断增加:游戏玩家不断寻求更具沉浸感和互动性的体验。VR 提供了一种独特的方式吸引玩家,让玩家在身体和情感上沉浸在游戏世界中,提供传统游戏系统无法比拟的真实感。
虚拟现实在游戏市场的未来趋势
- 技术进步:受技术进步和消费者兴趣增加的推动,全球游戏市场虚拟现实 (VR) 正在经历显著增长。一个值得注意的趋势是独立 VR 耳机的兴起,它消除了对外部硬件的需求。热门游戏提供的沉浸式体验推动了这一增长,从而提高了用户参与度。
- 社交游戏越来越受欢迎:VR 技术与社交游戏的融合越来越受欢迎,让玩家能够在虚拟环境中互动。Oculus Venues 和 VRChat 等平台体现了这一趋势,促进了社区参与和共享体验。
- 跨平台 VR 游戏:跨平台 VR 游戏的采用正在兴起,玩家可以在不同设备上享受 VR 体验,从而提高了市场可及性。此外,各大游戏公司对 VR 开发的投资不断增加,正在加速创新。据 Newzoo 称,72% 的游戏玩家对 VR 感兴趣,这表明市场潜力巨大。随着更多价格实惠的 VR 解决方案的出现和内容库的扩大,市场有望实现强劲增长,为开发者和投资者提供激动人心的机会。
游戏市场中的虚拟现实机会
- 内容创作和流媒体的机会:流媒体在 Twitch 上或通过 YouTube 流媒体播放 VR 游戏时会拥有小众追随者;因此,创作者可以通过赞助和观众捐赠来赚钱。
- 硬件创新:VR 硬件公司制造出更轻、更舒适的耳机,具有更好的图形和逼真的触觉反馈,吸引了休闲玩家和铁杆游戏玩家。此外,VR 游戏市场已准备好占领 VR 体育领域,锦标赛组织者有创新和合作的空间来引起共鸣。
- 社交和多人 VR 游戏的扩展:社交 VR 游戏体验(例如玩家可以在虚拟世界中相遇、互动和竞争的多人互动环境)越来越受欢迎。VR 可在虚拟空间中实现更多的社交参与,从而增强游戏对更广泛受众的吸引力。
游戏市场中的虚拟现实区域洞察
Insight Partners 的分析师已详细解释了预测期内影响游戏虚拟现实市场的区域趋势和因素。本节还讨论了北美、欧洲、亚太地区、中东和非洲以及南美和中美洲的游戏虚拟现实市场细分和地理位置。
- 获取游戏市场虚拟现实的区域特定数据
游戏市场中的虚拟现实报告范围
报告属性 | 细节 |
---|---|
2023 年的市场规模 | XX 百万美元 |
2031 年市场规模 | XX 百万美元 |
全球复合年增长率(2023 - 2031) | 21.9% |
史料 | 2021-2022 |
预测期 | 2024-2031 |
涵盖的领域 | 按组件
|
覆盖地区和国家 | 北美
|
市场领导者和主要公司简介 |
|
游戏市场中的虚拟现实参与者密度:了解其对业务动态的影响
游戏虚拟现实市场正在快速增长,这得益于终端用户需求的不断增长,而这些需求又源于消费者偏好的不断变化、技术进步以及对产品优势的认识不断提高等因素。随着需求的增加,企业正在扩大其产品范围,进行创新以满足消费者的需求,并利用新兴趋势,从而进一步推动市场增长。
市场参与者密度是指在特定市场或行业内运营的企业或公司的分布情况。它表明在给定市场空间中,相对于其规模或总市场价值,有多少竞争对手(市场参与者)存在。
在游戏虚拟现实市场运营的主要公司有:
- bHaptics 公司
- Facebook 技术有限公司 (Oculus)
- 谷歌
- HP 开发公司
- 宏达国际公司
免责声明:上面列出的公司没有按照任何特定顺序排列。
- 了解游戏市场虚拟现实的主要参与者概况
主要卖点
- 全面覆盖:报告全面涵盖了游戏市场虚拟现实的产品、服务、类型和最终用户的分析,提供了整体概况。
- 专家分析:报告基于对行业专家和分析师的深入了解而编写。
- 最新信息:该报告涵盖了最新信息和数据趋势,确保了其与业务的相关性。
- 定制选项:此报告可以定制以满足特定客户要求并恰当地适应业务策略。
因此,关于游戏虚拟现实市场的研究报告可以帮助引领解码和了解行业情景和增长前景。尽管可能存在一些合理的担忧,但本报告的总体优势往往大于劣势。
- Historical Analysis (2 Years), Base Year, Forecast (7 Years) with CAGR
- PEST and SWOT Analysis
- Market Size Value / Volume - Global, Regional, Country
- Industry and Competitive Landscape
- Excel Dataset
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Report Coverage
Revenue forecast, Company Analysis, Industry landscape, Growth factors, and Trends
Segment Covered
This text is related
to segments covered.
Regional Scope
North America, Europe, Asia Pacific, Middle East & Africa, South & Central America
Country Scope
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to country scope.
Frequently Asked Questions
The report can be delivered in PDF/PPT format; we can also share excel dataset based on the request.
Some of the customization options available based on request are additional 3-5 company profiles and country-specific analysis of 3-5 countries of your choice. Customizations are to be requested/discussed before making final order confirmation, as our team would review the same and check the feasibility.
Key players in this market are - bHaptics, Inc.,Facebook Technologies, LLC (Oculus),Google,HP Development Company, L.P.,HTC Corporation,Nintendo Labo,SAMSUNG ELECTRONICS CO., LTD,Sony Corporation,TESLASUIT,Valve Corporation
Trends include the development of social VR and multiplayer experiences (an increasing aspect of game design) that bolster community, growing concerns for cross-platform compatibility and the adoption of VR games for mobile platforms, and the use of artificial intelligence designing game spaces specifically for individuals (and in line with their tastes and preferences and interests).
The market is expected to register a CAGR of 21.9% during 2023-2031
The growth in the virtual reality gaming industry can be attributed mainly to the advancement in technology, the reduction of cost in the hardware industry and the rapidly growing market for the involvement of the consumers to have immersion experience. As more and more game developers step in investing in the game content, thus the VR content is also growing rapidly, eventually leading to a rapidly increasing adoption by gamers.
Trends and growth analysis reports related to Technology, Media and Telecommunications : READ MORE..
1. bHaptics, Inc.
2. Facebook Technologies, LLC (Oculus)
3. Google
4. HP Development Company, L.P.
5. HTC Corporation
6. Nintendo Labo
7. SAMSUNG ELECTRONICS CO., LTD
8. Sony Corporation
9. TESLASUIT
10. Valve Corporation
The Insight Partners performs research in 4 major stages: Data Collection & Secondary Research, Primary Research, Data Analysis and Data Triangulation & Final Review.
- Data Collection and Secondary Research:
As a market research and consulting firm operating from a decade, we have published and advised several client across the globe. First step for any study will start with an assessment of currently available data and insights from existing reports. Further, historical and current market information is collected from Investor Presentations, Annual Reports, SEC Filings, etc., and other information related to company’s performance and market positioning are gathered from Paid Databases (Factiva, Hoovers, and Reuters) and various other publications available in public domain.
Several associations trade associates, technical forums, institutes, societies and organization are accessed to gain technical as well as market related insights through their publications such as research papers, blogs and press releases related to the studies are referred to get cues about the market. Further, white papers, journals, magazines, and other news articles published in last 3 years are scrutinized and analyzed to understand the current market trends.
- Primary Research:
The primarily interview analysis comprise of data obtained from industry participants interview and answers to survey questions gathered by in-house primary team.
For primary research, interviews are conducted with industry experts/CEOs/Marketing Managers/VPs/Subject Matter Experts from both demand and supply side to get a 360-degree view of the market. The primary team conducts several interviews based on the complexity of the markets to understand the various market trends and dynamics which makes research more credible and precise.
A typical research interview fulfils the following functions:
- Provides first-hand information on the market size, market trends, growth trends, competitive landscape, and outlook
- Validates and strengthens in-house secondary research findings
- Develops the analysis team’s expertise and market understanding
Primary research involves email interactions and telephone interviews for each market, category, segment, and sub-segment across geographies. The participants who typically take part in such a process include, but are not limited to:
- Industry participants: VPs, business development managers, market intelligence managers and national sales managers
- Outside experts: Valuation experts, research analysts and key opinion leaders specializing in the electronics and semiconductor industry.
Below is the breakup of our primary respondents by company, designation, and region:
Once we receive the confirmation from primary research sources or primary respondents, we finalize the base year market estimation and forecast the data as per the macroeconomic and microeconomic factors assessed during data collection.
- Data Analysis:
Once data is validated through both secondary as well as primary respondents, we finalize the market estimations by hypothesis formulation and factor analysis at regional and country level.
- Macro-Economic Factor Analysis:
We analyse macroeconomic indicators such the gross domestic product (GDP), increase in the demand for goods and services across industries, technological advancement, regional economic growth, governmental policies, the influence of COVID-19, PEST analysis, and other aspects. This analysis aids in setting benchmarks for various nations/regions and approximating market splits. Additionally, the general trend of the aforementioned components aid in determining the market's development possibilities.
- Country Level Data:
Various factors that are especially aligned to the country are taken into account to determine the market size for a certain area and country, including the presence of vendors, such as headquarters and offices, the country's GDP, demand patterns, and industry growth. To comprehend the market dynamics for the nation, a number of growth variables, inhibitors, application areas, and current market trends are researched. The aforementioned elements aid in determining the country's overall market's growth potential.
- Company Profile:
The “Table of Contents” is formulated by listing and analyzing more than 25 - 30 companies operating in the market ecosystem across geographies. However, we profile only 10 companies as a standard practice in our syndicate reports. These 10 companies comprise leading, emerging, and regional players. Nonetheless, our analysis is not restricted to the 10 listed companies, we also analyze other companies present in the market to develop a holistic view and understand the prevailing trends. The “Company Profiles” section in the report covers key facts, business description, products & services, financial information, SWOT analysis, and key developments. The financial information presented is extracted from the annual reports and official documents of the publicly listed companies. Upon collecting the information for the sections of respective companies, we verify them via various primary sources and then compile the data in respective company profiles. The company level information helps us in deriving the base number as well as in forecasting the market size.
- Developing Base Number:
Aggregation of sales statistics (2020-2022) and macro-economic factor, and other secondary and primary research insights are utilized to arrive at base number and related market shares for 2022. The data gaps are identified in this step and relevant market data is analyzed, collected from paid primary interviews or databases. On finalizing the base year market size, forecasts are developed on the basis of macro-economic, industry and market growth factors and company level analysis.
- Data Triangulation and Final Review:
The market findings and base year market size calculations are validated from supply as well as demand side. Demand side validations are based on macro-economic factor analysis and benchmarks for respective regions and countries. In case of supply side validations, revenues of major companies are estimated (in case not available) based on industry benchmark, approximate number of employees, product portfolio, and primary interviews revenues are gathered. Further revenue from target product/service segment is assessed to avoid overshooting of market statistics. In case of heavy deviations between supply and demand side values, all thes steps are repeated to achieve synchronization.
We follow an iterative model, wherein we share our research findings with Subject Matter Experts (SME’s) and Key Opinion Leaders (KOLs) until consensus view of the market is not formulated – this model negates any drastic deviation in the opinions of experts. Only validated and universally acceptable research findings are quoted in our reports.
We have important check points that we use to validate our research findings – which we call – data triangulation, where we validate the information, we generate from secondary sources with primary interviews and then we re-validate with our internal data bases and Subject matter experts. This comprehensive model enables us to deliver high quality, reliable data in shortest possible time.