Visualization and 3D Rendering Software Market Share Report, Statistics & Forecast 2030
[研究报告] 可视化和 3D 渲染软件市场预计将从 2022 年的 26.9 亿美元增长到 2030 年的 118.3 亿美元。可视化和 3D 渲染软件市场预计在 2022 年至 2030 年期间的复合年增长率为 20.3%。
可视化和 3D 渲染软件市场分析师观点:
可视化和 3D 渲染软件市场涵盖了广泛的行业和应用,其中逼真的视觉表现至关重要。由于技术进步、对沉浸式体验的需求增加以及依赖视觉交流的行业的扩张,该市场经历了持续增长。建筑师、室内设计师和城市规划师使用 3D 渲染软件来创建建筑物、室内和城市空间的逼真可视化。这有助于客户理解设计概念并做出明智的决策。例如,Autodesk 的 3ds Max 和 Trimble 的 SketchUp 等软件广泛用于建筑可视化。电影、动画和游戏行业严重依赖 3D 渲染软件来创建令人惊叹的视觉效果。例如,用于电影渲染的 Pixar 的 RenderMan 和用于实时游戏图形的 Epic Games 的 Unreal Engine。此外,房地产经纪人使用 3D 渲染软件来创建虚拟房产游览,让潜在买家可以远程探索房产。Matterport 是一个创建 3D 房产游览的流行平台。
3D 动画需求的增加、AR 和 VR 技术的进步、3D 内容需求的增加以及 3D 显示设备的增长正在推动全球可视化和 3D 渲染软件市场的发展。此外,可视化和 3D 渲染软件中越来越多地采用和集成人工智能和机器学习等技术来提高 3D 内容的准确性,这也促进了市场的增长。预计所有这些因素都将在预测期内为市场参与者提供充足的增长机会。
可视化和 3D 渲染软件市场概览:
可视化和 3D 渲染软件工具可帮助用户设计物体的基本三维模型。3D 渲染技术有助于产品设计、实时营销、培训和其他一些功能。全球的企业和个人用户正在使用可视化和 3D 渲染软件工具来改善运营、提高生产力并通过识别需要改进的问题区域和方面来优化资源使用。这些工具广泛应用于以土地为中心的行业,例如工程和建筑、制造、运输和物流,以及媒体和娱乐、医疗保健和教育等其他行业。
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可视化和 3D 渲染软件市场:
Visualization and 3D Rendering Software Market: Strategic Insights
Visualization and 3D Rendering Software Market
-
CAGR (2022 - 2030)
20.3%
-
Market Size 2022
US$ 2.69 Billion
-
Market Size 2030
US$ 11.83 Billion
Market Dynamics
GROWTH DRIVERS
- 对更快、更高效的解决方案的需求增加
- 对游戏和摄像的需求激增
- 建筑和基础设施发展增加
- 对逼真视觉效果的需求增加
FUTURE TRENDS
- 工厂自动化的兴起
- 新兴的基于云的技术
OPPORTUNITIES
- 虚拟现实(VR)的普及
- 制造业的快速扩张和原型设计的需求
- 医疗和科研的需求
Key Players
- Autodesk Inc
- Christie Digital Systems USA Inc
- Dassault Systemes
- NVIDIA CORPORATION
- Chaos Group
- Luxion Inc
- OTOY Inc
- Next Limit
- Act 3D LUMION
Regional Overview
- 北美(美国、加拿大、墨西哥)
- 欧洲(英国、德国、法国、俄罗斯、意大利、欧洲其他地区)
- 亚太地区(中国、印度、日本、澳大利亚、亚太地区其他地区)
- 南美洲和中美洲(巴西、阿根廷、南美洲和中美洲其他地区)
- 中东和非洲(南非、沙特阿拉伯、阿联酋、中东和非洲其他地区)
Market Segmentation
应用(培训模拟、营销和广告、视频游戏、产品可视化和建筑可视化)
部署(本地和云端)
最终用户(媒体和娱乐、建筑和施工、设计和工程、医疗保健等)
Visualization and 3D Rendering Software Market: Strategic Insights
-
CAGR (2022 - 2030)20.3% -
Market Size 2022
US$ 2.69 Billion -
Market Size 2030
US$ 11.83 Billion
Market Dynamics
- 对更快、更高效的解决方案的需求增加
- 对游戏和摄像的需求激增
- 建筑和基础设施发展增加
- 对逼真视觉效果的需求增加
- 工厂自动化的兴起
- 新兴的基于云的技术
- 虚拟现实(VR)的普及
- 制造业的快速扩张和原型设计的需求
- 医疗和科研的需求
Key Players
- Autodesk Inc
- Christie Digital Systems USA Inc
- Dassault Systemes
- NVIDIA CORPORATION
- Chaos Group
- Luxion Inc
- OTOY Inc
- Next Limit
- Act 3D LUMION
Regional Overview
- 北美(美国、加拿大、墨西哥)
- 欧洲(英国、德国、法国、俄罗斯、意大利、欧洲其他地区)
- 亚太地区(中国、印度、日本、澳大利亚、亚太地区其他地区)
- 南美洲和中美洲(巴西、阿根廷、南美洲和中美洲其他地区)
- 中东和非洲(南非、沙特阿拉伯、阿联酋、中东和非洲其他地区)
Market Segmentation
复合年增长率(2022 - 2030 年)20.3%- 2022 年市场规模
26.9 亿美元 - 2030 年市场规模
118.3 亿美元
市场动态
- 对更快、更高效解决方案的需求不断增加
- 游戏和摄像需求激增
- 建筑和基础设施建设的兴起
- 对逼真视觉效果的需求增加
- 工厂自动化的出现
- 新兴云技术
- 虚拟现实(VR)的普及
- 制造业的快速扩张和原型设计需求
- 医疗和科研需求
关键人物;主力;重要一员
- 欧特克公司
- 美国科视数字系统公司
- 达索系统公司
- NVIDIA 公司
- 混沌集团
- Luxion 公司
- OTOY 公司
- 下一个限制
- Act-3D。(LUMION)
区域概况
- 北美
- 欧洲
- 亚太
- 南美洲和中美洲
- 中东和非洲
市场细分
- 训练模拟
- 营销和广告
- 视频游戏
- 产品可视化
- 建筑可视化
- 本地和云
- 媒体和娱乐
- 建筑和施工
- 设计与工程
- 卫生保健
- 其他的
- 示例 PDF 通过定性和定量分析展示了内容结构和信息的性质。
可视化和 3D 渲染软件市场驱动因素:
对更快、更高效解决方案的需求增加推动了可视化和 3D 渲染软件市场的增长
传统的3D模型设计方式耗时费力,因此可视化和仿真成为企业推出新产品的核心因素。
3D 渲染工具在各个垂直行业中都得到了广泛采用。它们允许用户快速创建逼真的图片、设计原型,并在构建任何内容之前提供完整的空间可视化和透彻的理解。它们还帮助公司优化可用空间和资源。此外,它们帮助公司在创建实际产品之前主动避免错误并确保更好的设计。3D 渲染软件是企业有效的营销工具,因为这些工具使他们能够更好地可视化可用于客户演示和其他活动的空间。
3D 模型比 2D 或其他模型更能快速创建虚拟场地或结构,并消除许多错误,从而节省时间。工程师和建筑师可以减少在项目设计上花费的时间,而有更多的时间来完成其他可视化和产品设计任务。此外,专业人员可以提前发现任何问题,从而避免重新安排计划或增加预算。
目前,市场上有多种3D可视化软件,专门针对不同垂直行业和领域的需求而设计,能够轻松融入企业现有的工作流程,提供高度逼真的显示效果、实时交互和优化能力,帮助企业提升整个产品工程流程的设计水平,帮助企业提高决策能力。
通过实现动画开发和快速可视化,该软件有助于加速整个动画、图像处理和图形设计过程。此外,它消除了对额外模型的需求。所有这些因素都在推动可视化和 3D 渲染软件市场的发展。
报告细分和范围:
可视化和 3D 渲染软件市场根据应用、部署、最终用户和地理位置进行细分。根据应用,可视化和 3D 渲染软件市场细分为训练模拟、营销和广告、视频游戏、产品可视化和建筑可视化。根据部署,可视化和 3D 渲染软件市场细分为本地和云。根据最终用户,可视化和 3D 渲染软件市场细分为媒体和娱乐、建筑和施工、设计和工程、医疗保健等。根据地理位置,可视化和 3D 渲染软件市场细分为北美、欧洲、亚太地区、中东和非洲以及南美。
节段分析:
根据部署,可视化和 3D 渲染软件市场分为:
- 本地部署
- 云
2022 年,本地部署部分占据了可视化和 3D 渲染软件市场更大的份额,预计在 2022-2030 年期间,市场复合年增长率将更高。在本地部署中,硬件和软件在公司场所安装和维护。本地解决方案为组织带来了相当大的好处,使它们能够保留所有业务流程和当前内部系统(例如正在使用的制造方法和技术),还可以实施数据安全标准并控制其限制范围内的整个流程。因此,这些公司更喜欢在自己的观察下实施和维护可视化和 3D 渲染。此外,本地部署主要由大型和成熟的公司采用,这些公司有能力投入如此巨额的资金来维护这些系统。
区域分析:
可视化和 3D 渲染软件市场大致分为五个主要区域——北美、欧洲、亚太地区 (APAC)、中东和非洲 (MEA) 和南美。2022 年,北美占据了可视化和 3D 渲染软件最大的市场份额。该地区的市场增长归因于有利的政府政策和对采用新技术的积极展望等因素。此外,强大的数字基础设施和主要市场参与者的存在为可视化和 3D 渲染软件市场在北美的蓬勃发展铺平了道路。此外,该地区拥有世界上最大的媒体和娱乐行业,该行业利用最新的设计和动画工具来制作增强的图形内容。世界上大多数财富 500 强公司,包括广泛的设计和研发中心,都位于该地区。制造公司在可视化和 3D 渲染工具等设计工具上投入了大量资金,以在市场上提供具有竞争力的产品。此外,庞大的制造业的存在随后补充了北美的物流业。物流行业注重优化资源,目前正在积极投资先进技术,包括可视化和 3D 渲染工具,以最大限度地利用其仓库设施。
关键球员分析:
报告中介绍的关键可视化和 3D 渲染软件市场参与者包括 Autodesk Inc、Christie Digital Systems Inc、Dassault Systemes SE、NVIDIA Corp、Chaos Group、Luxion Inc、OTOY Inc、Next Limit、Act-3D 和 Thea Render by Altair。
可视化和 3D 渲染软件市场报告范围
报告属性 | 细节 |
---|---|
2022 年市场规模 | 26.9亿美元 |
2030 年的市场规模 | 118.3亿美元 |
全球复合年增长率(2022 - 2030 年) | 20.3% |
历史数据 | 2020-2021 |
预测期 | 2023-2030 |
涵盖的领域 | 按应用
|
覆盖地区和国家 | 北美
|
市场领导者和主要公司简介 |
|
- 示例 PDF 通过定性和定量分析展示了内容结构和信息的性质。
最近的发展:
可视化和 3D 渲染软件市场参与者高度采用无机和有机策略。以下列出了一些近期的关键市场发展:
- 2022 年,Autodesk 宣布收购 Moxion,后者是一家总部位于新西兰的开发商,为领先的电影制片人使用强大的基于云的数字日报平台。
- 2022 年,捷豹路虎和 NVIDIA 将重新定义现代奢华,将智能融入客户体验。它还将利用 DRIVE IX 软件堆栈在车内提供 AI 功能,包括驾驶员和乘员监控以及高级可视化。
- 2022 年,Chaos 和 Enscape 将合并,由 TA 合伙人和 LEA 合伙人提供支持。一家专注于技术的私募股权公司将合并 Enscape,后者是建筑、工程和施工实时渲染和设计工作流技术的领先开发商。
Visualization and 3D Rendering Software Market Report Scope
Report Attribute | Details |
---|---|
Market size in | US$ 2.69 Billion |
Market Size by | US$ 11.83 Billion |
Global CAGR | 20.3% |
Historical Data | 2020-2021 |
Forecast period | 2023-2030 |
Segments Covered |
By 应用(培训模拟、营销和广告、视频游戏、产品可视化和建筑可视化) |
Regions and Countries Covered |
北美(美国、加拿大、墨西哥)
|
Market leaders and key company profiles |
|
Report Coverage
Revenue forecast, Company Analysis, Industry landscape, Growth factors, and Trends
Segment Covered
This text is related
to segments covered.
Regional Scope
North America, Europe, Asia Pacific, Middle East & Africa, South & Central America
Country Scope
This text is related
to country scope.
Frequently Asked Questions
Emergence of animated movies and video clips, which is anticipated to play a significant role in the global visualization and 3D rendering software market in the coming years.
The incremental growth expected to be recorded for the global visualization and 3D rendering software market during the forecast period is US$ 9.13 billion.
The key players holding majority shares in the global visualization and 3D rendering software market are Autodesk Inc, Dassault Systemes SE, NVIDIA CORP, Chaos Group, and ADOBE INC.
Increase in Need for Faster and Efficient Solutions and Surge in Demand for Gaming and Videography are the major factors that propel the global visualization and 3D rendering software market.
The global visualization and 3D rendering software market is expected to reach US$ 11.82 billion by 2030.
The global visualization and 3D rendering software market was estimated to be US$ 2.69 billion in 2022 and is expected to grow at a CAGR of 20.3 % during the forecast period 2023 - 2030.
The List of Companies - Visualization and 3D Rendering Software Marke
- Autodesk Inc.
- Christie Digital Systems USA, Inc.
- Dassault Systemes
- NVIDIA CORPORATION
- Chaos Group
- Luxion Inc.
- OTOY Inc.
- Next Limit
- Act-3D. (LUMION)
- Thea Render by Altair
The Insight Partners performs research in 4 major stages: Data Collection & Secondary Research, Primary Research, Data Analysis and Data Triangulation & Final Review.
- Data Collection and Secondary Research:
As a market research and consulting firm operating from a decade, we have published and advised several client across the globe. First step for any study will start with an assessment of currently available data and insights from existing reports. Further, historical and current market information is collected from Investor Presentations, Annual Reports, SEC Filings, etc., and other information related to company’s performance and market positioning are gathered from Paid Databases (Factiva, Hoovers, and Reuters) and various other publications available in public domain.
Several associations trade associates, technical forums, institutes, societies and organization are accessed to gain technical as well as market related insights through their publications such as research papers, blogs and press releases related to the studies are referred to get cues about the market. Further, white papers, journals, magazines, and other news articles published in last 3 years are scrutinized and analyzed to understand the current market trends.
- Primary Research:
The primarily interview analysis comprise of data obtained from industry participants interview and answers to survey questions gathered by in-house primary team.
For primary research, interviews are conducted with industry experts/CEOs/Marketing Managers/VPs/Subject Matter Experts from both demand and supply side to get a 360-degree view of the market. The primary team conducts several interviews based on the complexity of the markets to understand the various market trends and dynamics which makes research more credible and precise.
A typical research interview fulfils the following functions:
- Provides first-hand information on the market size, market trends, growth trends, competitive landscape, and outlook
- Validates and strengthens in-house secondary research findings
- Develops the analysis team’s expertise and market understanding
Primary research involves email interactions and telephone interviews for each market, category, segment, and sub-segment across geographies. The participants who typically take part in such a process include, but are not limited to:
- Industry participants: VPs, business development managers, market intelligence managers and national sales managers
- Outside experts: Valuation experts, research analysts and key opinion leaders specializing in the electronics and semiconductor industry.
Below is the breakup of our primary respondents by company, designation, and region:
Once we receive the confirmation from primary research sources or primary respondents, we finalize the base year market estimation and forecast the data as per the macroeconomic and microeconomic factors assessed during data collection.
- Data Analysis:
Once data is validated through both secondary as well as primary respondents, we finalize the market estimations by hypothesis formulation and factor analysis at regional and country level.
- Macro-Economic Factor Analysis:
We analyse macroeconomic indicators such the gross domestic product (GDP), increase in the demand for goods and services across industries, technological advancement, regional economic growth, governmental policies, the influence of COVID-19, PEST analysis, and other aspects. This analysis aids in setting benchmarks for various nations/regions and approximating market splits. Additionally, the general trend of the aforementioned components aid in determining the market's development possibilities.
- Country Level Data:
Various factors that are especially aligned to the country are taken into account to determine the market size for a certain area and country, including the presence of vendors, such as headquarters and offices, the country's GDP, demand patterns, and industry growth. To comprehend the market dynamics for the nation, a number of growth variables, inhibitors, application areas, and current market trends are researched. The aforementioned elements aid in determining the country's overall market's growth potential.
- Company Profile:
The “Table of Contents” is formulated by listing and analyzing more than 25 - 30 companies operating in the market ecosystem across geographies. However, we profile only 10 companies as a standard practice in our syndicate reports. These 10 companies comprise leading, emerging, and regional players. Nonetheless, our analysis is not restricted to the 10 listed companies, we also analyze other companies present in the market to develop a holistic view and understand the prevailing trends. The “Company Profiles” section in the report covers key facts, business description, products & services, financial information, SWOT analysis, and key developments. The financial information presented is extracted from the annual reports and official documents of the publicly listed companies. Upon collecting the information for the sections of respective companies, we verify them via various primary sources and then compile the data in respective company profiles. The company level information helps us in deriving the base number as well as in forecasting the market size.
- Developing Base Number:
Aggregation of sales statistics (2020-2022) and macro-economic factor, and other secondary and primary research insights are utilized to arrive at base number and related market shares for 2022. The data gaps are identified in this step and relevant market data is analyzed, collected from paid primary interviews or databases. On finalizing the base year market size, forecasts are developed on the basis of macro-economic, industry and market growth factors and company level analysis.
- Data Triangulation and Final Review:
The market findings and base year market size calculations are validated from supply as well as demand side. Demand side validations are based on macro-economic factor analysis and benchmarks for respective regions and countries. In case of supply side validations, revenues of major companies are estimated (in case not available) based on industry benchmark, approximate number of employees, product portfolio, and primary interviews revenues are gathered. Further revenue from target product/service segment is assessed to avoid overshooting of market statistics. In case of heavy deviations between supply and demand side values, all thes steps are repeated to achieve synchronization.
We follow an iterative model, wherein we share our research findings with Subject Matter Experts (SME’s) and Key Opinion Leaders (KOLs) until consensus view of the market is not formulated – this model negates any drastic deviation in the opinions of experts. Only validated and universally acceptable research findings are quoted in our reports.
We have important check points that we use to validate our research findings – which we call – data triangulation, where we validate the information, we generate from secondary sources with primary interviews and then we re-validate with our internal data bases and Subject matter experts. This comprehensive model enables us to deliver high quality, reliable data in shortest possible time.